wined3d: Remove unused enum elements from WINED3DTEXTURESTAGESTATETYPE.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jan 5 03:10:16 CST 2009
---
dlls/wined3d/device.c | 1 -
dlls/wined3d/stateblock.c | 1 -
dlls/wined3d/utils.c | 1 -
include/wine/wined3d.idl | 11 -----------
4 files changed, 0 insertions(+), 14 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 212184c..b5f2b3e 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -7571,7 +7571,6 @@ const DWORD SavedPixelStates_R[NUM_SAVEDPIXELSTATES_R] = {
};
const DWORD SavedPixelStates_T[NUM_SAVEDPIXELSTATES_T] = {
- WINED3DTSS_ADDRESSW ,
WINED3DTSS_ALPHAARG0 ,
WINED3DTSS_ALPHAARG1 ,
WINED3DTSS_ALPHAARG2 ,
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index 445e281..81614b4 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -1240,7 +1240,6 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_InitStartupStateBlock(IWineD3DStat
This->textureState[i][WINED3DTSS_BUMPENVLSCALE ] = 0;
This->textureState[i][WINED3DTSS_BUMPENVLOFFSET ] = 0;
This->textureState[i][WINED3DTSS_TEXTURETRANSFORMFLAGS ] = WINED3DTTFF_DISABLE;
- This->textureState[i][WINED3DTSS_ADDRESSW ] = WINED3DTADDRESS_WRAP;
This->textureState[i][WINED3DTSS_COLORARG0 ] = WINED3DTA_CURRENT;
This->textureState[i][WINED3DTSS_ALPHAARG0 ] = WINED3DTA_CURRENT;
This->textureState[i][WINED3DTSS_RESULTARG ] = WINED3DTA_CURRENT;
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 8cf8ee0..4bfa453 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1020,7 +1020,6 @@ const char* debug_d3dtexturestate(DWORD state) {
D3DSTATE_TO_STR(WINED3DTSS_BUMPENVLSCALE );
D3DSTATE_TO_STR(WINED3DTSS_BUMPENVLOFFSET );
D3DSTATE_TO_STR(WINED3DTSS_TEXTURETRANSFORMFLAGS );
- D3DSTATE_TO_STR(WINED3DTSS_ADDRESSW );
D3DSTATE_TO_STR(WINED3DTSS_COLORARG0 );
D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG0 );
D3DSTATE_TO_STR(WINED3DTSS_RESULTARG );
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index 422673e..4c89a4d 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -565,20 +565,9 @@ typedef enum _WINED3DTEXTURESTAGESTATETYPE
WINED3DTSS_BUMPENVMAT10 = 9,
WINED3DTSS_BUMPENVMAT11 = 10,
WINED3DTSS_TEXCOORDINDEX = 11,
- WINED3DTSS_ADDRESS = 12,
- WINED3DTSS_ADDRESSU = 13,
- WINED3DTSS_ADDRESSV = 14,
- WINED3DTSS_BORDERCOLOR = 15,
- WINED3DTSS_MAGFILTER = 16,
- WINED3DTSS_MINFILTER = 17,
- WINED3DTSS_MIPFILTER = 18,
- WINED3DTSS_MIPMAPLODBIAS = 19,
- WINED3DTSS_MAXMIPLEVEL = 20,
- WINED3DTSS_MAXANISOTROPY = 21,
WINED3DTSS_BUMPENVLSCALE = 22,
WINED3DTSS_BUMPENVLOFFSET = 23,
WINED3DTSS_TEXTURETRANSFORMFLAGS = 24,
- WINED3DTSS_ADDRESSW = 25,
WINED3DTSS_COLORARG0 = 26,
WINED3DTSS_ALPHAARG0 = 27,
WINED3DTSS_RESULTARG = 28,
--
1.6.0.6
--------------030805000905000100040602--
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