d3dx9_38: initial implementation based on _37

Bjoern Krombholz fox.box+wine at gmail.com
Sun Jan 11 05:27:19 CST 2009


closes: #16533
---
 configure.ac                  |    1 +
 dlls/d3dx9_38/Makefile.in     |   15 ++
 dlls/d3dx9_38/d3dx9_38.spec   |  336 +++++++++++++++++++++++++++++++++++++++++
 dlls/d3dx9_38/d3dx9_38_main.c |   62 ++++++++
 dlls/d3dx9_38/version.rc      |   26 +++
 5 files changed, 440 insertions(+), 0 deletions(-)
 create mode 100644 dlls/d3dx9_38/Makefile.in
 create mode 100644 dlls/d3dx9_38/d3dx9_38.spec
 create mode 100644 dlls/d3dx9_38/d3dx9_38_main.c
 create mode 100644 dlls/d3dx9_38/version.rc

diff --git a/configure.ac b/configure.ac
index 604f331..40a4e53 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1824,6 +1824,7 @@ WINE_CONFIG_MAKEFILE([dlls/d3dx9_35/Makefile],[dlls/Makedll.rules],[dlls],[ALL_D
 WINE_CONFIG_MAKEFILE([dlls/d3dx9_36/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
 WINE_CONFIG_MAKEFILE([dlls/d3dx9_36/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS],[enable_tests])
 WINE_CONFIG_MAKEFILE([dlls/d3dx9_37/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
+WINE_CONFIG_MAKEFILE([dlls/d3dx9_38/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
 WINE_CONFIG_MAKEFILE([dlls/d3dxof/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
 WINE_CONFIG_MAKEFILE([dlls/d3dxof/tests/Makefile],[dlls/Maketest.rules],[dlls],[ALL_TEST_DIRS],[enable_tests])
 WINE_CONFIG_MAKEFILE([dlls/dbghelp/Makefile],[dlls/Makedll.rules],[dlls],[ALL_DLL_DIRS])
diff --git a/dlls/d3dx9_38/Makefile.in b/dlls/d3dx9_38/Makefile.in
new file mode 100644
index 0000000..90a2f84
--- /dev/null
+++ b/dlls/d3dx9_38/Makefile.in
@@ -0,0 +1,15 @@
+TOPSRCDIR = @top_srcdir@
+TOPOBJDIR = ../..
+SRCDIR    = @srcdir@
+VPATH     = @srcdir@
+MODULE    = d3dx9_38.dll
+IMPORTS   = d3d9 kernel32
+
+C_SRCS = \
+	d3dx9_38_main.c
+
+RC_SRCS = version.rc
+
+ at MAKE_DLL_RULES@
+
+ at DEPENDENCIES@  # everything below this line is overwritten by make depend
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
new file mode 100644
index 0000000..bdd1c73
--- /dev/null
+++ b/dlls/d3dx9_38/d3dx9_38.spec
@@ -0,0 +1,336 @@
+@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader
+@ stdcall D3DXAssembleShaderFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA
+@ stdcall D3DXAssembleShaderFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW
+@ stdcall D3DXAssembleShaderFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA
+@ stdcall D3DXAssembleShaderFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW
+@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
+@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
+@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
+@ stdcall D3DXCheckVersion(long long)
+@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
+@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
+@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
+@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx9_36.D3DXColorAdjustSaturation
+@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShader
+@ stdcall D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA
+@ stdcall D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW
+@ stdcall D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA
+@ stdcall D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
+@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
+@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
+@ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal
+@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
+@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
+@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
+@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
+@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
+@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
+@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
+@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
+@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
+@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
+@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
+@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
+@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
+@ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet
+@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture
+@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA
+@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA
+@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW
+@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory
+@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx
+@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW
+@ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA
+@ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA
+@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW
+@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW
+@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder
+@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect
+@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler
+@ stdcall D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA
+@ stdcall D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW
+@ stdcall D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA
+@ stdcall D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW
+@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx
+@ stdcall D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA
+@ stdcall D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA
+@ stdcall D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW
+@ stdcall D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW
+@ stdcall D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA
+@ stdcall D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA
+@ stdcall D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW
+@ stdcall D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW
+@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool
+@ stdcall D3DXCreateFontA(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontA
+@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
+@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW
+@ stdcall D3DXCreateFontW(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontW
+@ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker
+@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr) d3dx9_36.D3DXCreateFragmentLinkerEx
+@ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet
+@ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine
+@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
+@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh
+@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF
+@ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh
+@ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream
+@ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh
+@ stdcall D3DXCreatePolygon(ptr long long ptr ptr) d3dx9_36.D3DXCreatePolygon
+@ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer
+@ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex
+@ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer
+@ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine
+@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap
+@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface
+@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh
+@ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo
+@ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh
+@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF
+@ stdcall D3DXCreateSphere(ptr long long long ptr ptr) d3dx9_36.D3DXCreateSphere
+@ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite
+@ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot
+@ stdcall D3DXCreateTextA(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextA
+@ stdcall D3DXCreateTextW(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextW
+@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture
+@ stdcall D3DXCreateTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileA
+@ stdcall D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA
+@ stdcall D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW
+@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory
+@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx
+@ stdcall D3DXCreateTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileW
+@ stdcall D3DXCreateTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceA
+@ stdcall D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA
+@ stdcall D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW
+@ stdcall D3DXCreateTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceW
+@ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper
+@ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader
+@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus
+@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture
+@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA
+@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA
+@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW
+@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory
+@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx
+@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW
+@ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA
+@ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA
+@ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW
+@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW
+@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
+@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
+@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
+@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
+@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
+@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
+@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
+@ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture
+@ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX
+@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture
+@ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX
+@ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture
+@ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment
+@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array
+@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array
+@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
+@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
+@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
+@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
+@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
+@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
+@ stdcall D3DXFresnelTerm(long long) d3dx9_36.D3DXFresnelTerm
+@ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator
+@ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments
+@ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA
+@ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW
+@ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA
+@ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW
+@ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl
+@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh
+@ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength
+@ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize
+@ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel
+@ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize
+@ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileA
+@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory
+@ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileW
+@ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceA
+@ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW
+@ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile
+@ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable
+@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr) d3dx9_36.D3DXGetShaderConstantTableEx
+@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics
+@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics
+@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
+@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
+@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
+@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
+@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
+@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
+@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri
+@ stdcall D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA
+@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory
+@ stdcall D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource
+@ stdcall D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW
+@ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof
+@ stdcall D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA
+@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory
+@ stdcall D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW
+@ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof
+@ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA
+@ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW
+@ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA
+@ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW
+@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof
+@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA
+@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory
+@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW
+@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
+@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
+@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
+@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long) d3dx9_36.D3DXLoadSurfaceFromSurface
+@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
+@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
+@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW
+@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory
+@ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA
+@ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW
+@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume
+@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation
+@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx9_36.D3DXMatrixAffineTransformation2D
+@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose
+@ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixDeterminant
+@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse
+@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH
+@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH
+@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply
+@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose
+@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoLH
+@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterLH
+@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterRH
+@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoRH
+@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovLH
+@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovRH
+@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveLH
+@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
+@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
+@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveRH
+@ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect
+@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx9_36.D3DXMatrixRotationAxis
+@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion
+@ stdcall D3DXMatrixRotationX(ptr long) d3dx9_36.D3DXMatrixRotationX
+@ stdcall D3DXMatrixRotationY(ptr long) d3dx9_36.D3DXMatrixRotationY
+@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXMatrixRotationYawPitchRoll
+@ stdcall D3DXMatrixRotationZ(ptr long) d3dx9_36.D3DXMatrixRotationZ
+@ stdcall D3DXMatrixScaling(ptr long long long) d3dx9_36.D3DXMatrixScaling
+@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow
+@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation
+@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx9_36.D3DXMatrixTransformation2D
+@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx9_36.D3DXMatrixTranslation
+@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose
+@ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices
+@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal
+@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints
+@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine
+@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize
+@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform
+@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray
+@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader
+@ stdcall D3DXPreprocessShaderFromFileA(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA
+@ stdcall D3DXPreprocessShaderFromFileW(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW
+@ stdcall D3DXPreprocessShaderFromResourceA(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA
+@ stdcall D3DXPreprocessShaderFromResourceW(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW
+@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXQuaternionBaryCentric
+@ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp
+@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse
+@ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn
+@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply
+@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize
+@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx9_36.D3DXQuaternionRotationAxis
+@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix
+@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
+@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx9_36.D3DXQuaternionSlerp
+@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXQuaternionSquad
+@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup
+@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle
+@ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize
+@ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA
+@ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW
+@ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA
+@ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW
+@ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA
+@ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW
+@ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA
+@ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW
+@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA
+@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory
+@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW
+@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA
+@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory
+@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW
+@ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA
+@ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory
+@ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW
+@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd
+@ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot
+@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight
+@ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection
+@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight
+@ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight
+@ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight
+@ stdcall D3DXSHMultiply2(ptr ptr ptr) d3dx9_36.D3DXSHMultiply2
+@ stdcall D3DXSHMultiply3(ptr ptr ptr) d3dx9_36.D3DXSHMultiply3
+@ stdcall D3DXSHMultiply4(ptr ptr ptr) d3dx9_36.D3DXSHMultiply4
+@ stdcall D3DXSHMultiply5(ptr ptr ptr) d3dx9_36.D3DXSHMultiply5
+@ stdcall D3DXSHMultiply6(ptr ptr ptr) d3dx9_36.D3DXSHMultiply6
+@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap
+@ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC
+@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
+@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
+@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
+@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
+@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
+@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx9_36.D3DXSphereBoundProbe
+@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
+@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx9_36.D3DXTessellateNPatches
+@ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch
+@ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch
+@ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize
+@ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate
+@ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack
+@ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition
+@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh
+@ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh
+@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec2BaryCentric
+@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2CatmullRom
+@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2Hermite
+@ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize
+@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform
+@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray
+@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord
+@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray
+@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal
+@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray
+@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec3BaryCentric
+@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3CatmullRom
+@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3Hermite
+@ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize
+@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project
+@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray
+@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform
+@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray
+@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord
+@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray
+@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal
+@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray
+@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject
+@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray
+@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec4BaryCentric
+@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4CatmullRom
+@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross
+@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4Hermite
+@ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize
+@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform
+@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray
+@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices
diff --git a/dlls/d3dx9_38/d3dx9_38_main.c b/dlls/d3dx9_38/d3dx9_38_main.c
new file mode 100644
index 0000000..5165ad6
--- /dev/null
+++ b/dlls/d3dx9_38/d3dx9_38_main.c
@@ -0,0 +1,62 @@
+/*
+ * Direct3D X 9 main file
+ *
+ * Copyright (C) 2007 David Adam
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ *
+ */
+
+#include "config.h"
+#include "wine/port.h"
+
+#include <stdarg.h>
+
+#include "windef.h"
+#include "winbase.h"
+#include "wingdi.h"
+#include "winuser.h"
+
+#include "d3dx9.h"
+
+/***********************************************************************
+ * DllMain.
+ */
+BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
+{
+    switch(reason)
+    {
+    case DLL_WINE_PREATTACH:
+        return FALSE; /* prefer native version */
+    case DLL_PROCESS_ATTACH:
+        DisableThreadLibraryCalls(inst);
+        break;
+    case DLL_PROCESS_DETACH:
+        break;
+    }
+    return TRUE;
+}
+
+/***********************************************************************
+ * D3DXCheckVersion
+ * Checks whether we are compiling against the correct d3d and d3dx library.
+ */
+BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
+{
+    if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==38)
+        return TRUE;
+    else
+        return FALSE;
+}
diff --git a/dlls/d3dx9_38/version.rc b/dlls/d3dx9_38/version.rc
new file mode 100644
index 0000000..a8fdca8
--- /dev/null
+++ b/dlls/d3dx9_38/version.rc
@@ -0,0 +1,26 @@
+/*
+ * Copyright 2008 Louis Lenders
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define WINE_FILEDESCRIPTION_STR "Wine D3DX9"
+#define WINE_FILENAME_STR "d3dx9.dll"
+#define WINE_FILEVERSION 9,23,949,2378
+#define WINE_FILEVERSION_STR "9.23.949.2378"
+#define WINE_PRODUCTVERSION 9,23,949,2378
+#define WINE_PRODUCTVERSION_STR "9.23.949.2378"
+
+#include "wine/wine_common_ver.rc"



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