D3D: Implement vertex blending in drawStridedSlow

Claudio Ciccani klan at users.sf.net
Sun Jan 25 14:38:53 CST 2009


The patch implements a software fallback for vertex blending in
drawStridedSlow, fixing Bug #6955.
Although vertex blending is an old and outdated extension, there are
still many applications(games) relying on it nowadays. This because the
extension is generally supported by Direct3D, either directly in
hardware (using vertex programs) or in software.


-------------- next part --------------
A non-text attachment was scrubbed...
Name: vertex_blend_sw.diff
Type: text/x-patch
Size: 13171 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20090125/aecd9970/attachment.bin 


More information about the wine-patches mailing list