d3d10core: Make some device_parent_*() functions static.

Francois Gouget fgouget at free.fr
Mon Jan 26 05:53:17 CST 2009


---
 dlls/d3d10core/device.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 71291cf..5d0ed22 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -988,19 +988,19 @@ static inline struct d3d10_device *device_from_device_parent(IWineD3DDeviceParen
     return (struct d3d10_device *)((char*)iface - FIELD_OFFSET(struct d3d10_device, device_parent_vtbl));
 }
 
-HRESULT STDMETHODCALLTYPE device_parent_QueryInterface(IWineD3DDeviceParent *iface, REFIID riid, void **object)
+static HRESULT STDMETHODCALLTYPE device_parent_QueryInterface(IWineD3DDeviceParent *iface, REFIID riid, void **object)
 {
     struct d3d10_device *This = device_from_device_parent(iface);
     return d3d10_device_QueryInterface((ID3D10Device *)This, riid, object);
 }
 
-ULONG STDMETHODCALLTYPE device_parent_AddRef(IWineD3DDeviceParent *iface)
+static ULONG STDMETHODCALLTYPE device_parent_AddRef(IWineD3DDeviceParent *iface)
 {
     struct d3d10_device *This = device_from_device_parent(iface);
     return d3d10_device_AddRef((ID3D10Device *)This);
 }
 
-ULONG STDMETHODCALLTYPE device_parent_Release(IWineD3DDeviceParent *iface)
+static ULONG STDMETHODCALLTYPE device_parent_Release(IWineD3DDeviceParent *iface)
 {
     struct d3d10_device *This = device_from_device_parent(iface);
     return d3d10_device_Release((ID3D10Device *)This);
-- 
1.5.6.5




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