[PATCH 3/5] wined3d: Remove an unused struct member.

Henri Verbeet hverbeet at codeweavers.com
Mon Jul 20 05:21:49 CDT 2009


---
 dlls/wined3d/wined3d_private.h |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 5d61c6a..59b91b3 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1536,7 +1536,6 @@ struct IWineD3DDeviceImpl
 
     /* Caches to avoid unneeded context changes */
     IWineD3DSurface        *lastActiveRenderTarget;
-    IWineD3DSwapChain      *lastActiveSwapChain;
 
     /* palettes texture management */
     UINT                    NumberOfPalettes;
-- 
1.6.0.6




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