[PATCH 3/5] wined3d: Remove an unused struct member.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jul 20 05:21:49 CDT 2009
---
dlls/wined3d/wined3d_private.h | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 5d61c6a..59b91b3 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1536,7 +1536,6 @@ struct IWineD3DDeviceImpl
/* Caches to avoid unneeded context changes */
IWineD3DSurface *lastActiveRenderTarget;
- IWineD3DSwapChain *lastActiveSwapChain;
/* palettes texture management */
UINT NumberOfPalettes;
--
1.6.0.6
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