[PATCH 1/6] wined3d: Keep track of a thread's wined3d context.

Henri Verbeet hverbeet at codeweavers.com
Wed Jul 22 06:46:36 CDT 2009

Alexandre Julliard wrote:
> It doesn't work here:
Please use the attached patch instead. WineD3D_CreateFakeGLContext()
needs to clear the current D3D context, because it changes the current
GL context. Unfortunately the later patches masked the bug.
-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0001-wined3d-Keep-track-of-a-thread-s-wined3d-context.patch
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20090722/03230a8b/attachment.asc>

More information about the wine-patches mailing list