wined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_LOCKABLE.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jun 8 03:35:05 CDT 2009
---
dlls/wined3d/utils.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 00f67d0..29f40a4 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -446,10 +446,10 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
GL_LUMINANCE, GL_UNSIGNED_SHORT,
WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
- {WINED3DFMT_D32F_LOCKABLE, GL_DEPTH_COMPONENT32_ARB, GL_DEPTH_COMPONENT32_ARB, 0,
+ {WINED3DFMT_D32F_LOCKABLE, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT32F, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,
- ARB_DEPTH_TEXTURE},
+ ARB_DEPTH_BUFFER_FLOAT},
{WINED3DFMT_D24FS8, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,
--
1.6.0.6
--------------050003040607020709020907--
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