[PATCH] winex11: Get rid of glext.h in remaining locations

Detlef Riekenberg wine.dev at web.de
Fri Jun 19 09:00:37 CDT 2009


---
 configure.ac              |    2 +-
 dlls/winex11.drv/opengl.c |    3 ---
 2 files changed, 1 insertions(+), 4 deletions(-)

diff --git a/configure.ac b/configure.ac
index bef311e..356f6b7 100644
--- a/configure.ac
+++ b/configure.ac
@@ -850,7 +850,7 @@ then
     opengl_msg=""
     if test "x$with_opengl" != "xno"
     then
-	AC_CHECK_HEADERS(GL/gl.h GL/glx.h GL/glext.h GL/glu.h,,,
+	AC_CHECK_HEADERS(GL/gl.h GL/glx.h GL/glu.h,,,
 [#ifdef HAVE_GL_GLX_H
 # include <GL/glx.h>
 #endif])
diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
index f1557b6..b2cf82a 100644
--- a/dlls/winex11.drv/opengl.c
+++ b/dlls/winex11.drv/opengl.c
@@ -48,9 +48,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(wgl);
 #ifdef HAVE_GL_GLX_H
 # include <GL/glx.h>
 #endif
-#ifdef HAVE_GL_GLEXT_H
-# include <GL/glext.h>
-#endif
 
 #include "wine/wgl.h"
 
-- 
1.5.4.3


--=-eGQm6wg6Au+dYEayw1n3--




More information about the wine-patches mailing list