[PATCH 1/5] d3d9/tests: Release the vertex buffer in test_null_stream().
Henri Verbeet
hverbeet at codeweavers.com
Tue Jun 23 02:05:30 CDT 2009
---
dlls/d3d9/tests/device.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 5610a71..41c6d47 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -1828,6 +1828,7 @@ static void test_null_stream(void)
IDirect3DDevice9_SetVertexDeclaration(device, NULL);
cleanup:
+ if (buffer) IDirect3DVertexBuffer9_Release(buffer);
if(decl) IDirect3DVertexDeclaration9_Release(decl);
if(shader) IDirect3DVertexShader9_Release(shader);
if(device) IDirect3DDevice9_Release(device);
--
1.6.0.6
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