wined3d: fix a compiler warning

Austin English austinenglish at gmail.com
Tue Jun 23 21:58:22 CDT 2009


This time, with strcpy instead

-- 
-Austin
-------------- next part --------------
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 72e438c..7094824 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -928,11 +928,11 @@ static void shader_arb_get_register_name(const struct wined3d_shader_instruction
             {
                 if(This->baseShader.reg_maps.shader_version.major < 3)
                 {
-                    sprintf(register_name, ctx->texcrd_output[reg->idx]);
+                    strcpy(register_name, ctx->texcrd_output[reg->idx]);
                 }
                 else
                 {
-                    sprintf(register_name, ctx->vs_output[reg->idx]);
+                    strcpy(register_name, ctx->vs_output[reg->idx]);
                 }
             }
             break;


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