[PATCH 2/5] wined3d: Pass the shader type to shader_record_register_usage().

Henri Verbeet hverbeet at codeweavers.com
Tue Jun 30 05:23:50 CDT 2009


Henri Verbeet wrote:
> -                if (!pshader)
> +                if (!shader_type != WINED3D_SHADER_TYPE_PIXEL)
Oops. Please use the attached patch instead. Thanks to Chris Robinson
for spotting this.

-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0002-wined3d-Pass-the-shader-type-to-shader_record_regis.patch
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20090630/22c57dca/attachment.txt>


More information about the wine-patches mailing list