[PATCH] d3dx9: Fix inclusions in some d3dx9 headers
Tony Wasserka
tony.wasserka at freenet.de
Wed Mar 4 13:27:49 CST 2009
---
include/d3dx9core.h | 4 ++--
include/d3dx9mesh.h | 4 ++--
include/d3dx9shader.h | 4 ++--
3 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/include/d3dx9core.h b/include/d3dx9core.h
index 9a108fa..b33d8ff 100644
--- a/include/d3dx9core.h
+++ b/include/d3dx9core.h
@@ -16,11 +16,11 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include <d3dx9.h>
+
#ifndef __WINE_D3DX9CORE_H
#define __WINE_D3DX9CORE_H
-#include <d3dx9.h>
-
/**********************************************
***************** Definitions ****************
**********************************************/
diff --git a/include/d3dx9mesh.h b/include/d3dx9mesh.h
index a85f80d..39ad28a 100644
--- a/include/d3dx9mesh.h
+++ b/include/d3dx9mesh.h
@@ -16,11 +16,11 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include <d3dx9.h>
+
#ifndef __WINE_D3DX9MESH_H
#define __WINE_D3DX9MESH_H
-#include <d3dx9.h>
-
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/include/d3dx9shader.h b/include/d3dx9shader.h
index a50b72a..899077e 100644
--- a/include/d3dx9shader.h
+++ b/include/d3dx9shader.h
@@ -16,11 +16,11 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#include "d3dx9.h"
+
#ifndef __D3DX9SHADER_H__
#define __D3DX9SHADER_H__
-#include "d3dx9.h"
-
typedef LPCSTR D3DXHANDLE;
typedef enum D3DXPARAMETER_CLASS
--
1.5.6.6
--------------030209010009060604010106--
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