d3d9/tests: Limit the back buffer to 800x600 in the scissor size test.
Michael Stefaniuc
mstefani at redhat.de
Wed Mar 11 19:42:05 CDT 2009
Most netbooks have only a 1024x600 display size and a 1024x768 back
buffer fails on those. See
http://test.winehq.org/data/ae1802d01ba2ec12a51ffb450dc7810d03809fe9/wine_mstefani-wind-F10/d3d9:device.html
---
dlls/d3d9/tests/device.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 4b09316..a0597f5 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -2111,8 +2111,8 @@ static void test_scissor_size(void)
ok(scissorrect.right == scts[i].backx && scissorrect.bottom == scts[i].backy && scissorrect.top == 0 && scissorrect.left == 0, "Scissorrect missmatch (%d, %d) should be (%d, %d)\n", scissorrect.right, scissorrect.bottom, scts[i].backx, scts[i].backy);
/* check the scissorrect values after a reset */
- present_parameters.BackBufferWidth = 1024;
- present_parameters.BackBufferHeight = 768;
+ present_parameters.BackBufferWidth = 800;
+ present_parameters.BackBufferHeight = 600;
hr = IDirect3DDevice9_Reset(device_ptr, &present_parameters);
ok(hr == D3D_OK, "IDirect3DDevice9_Reset failed with %08x\n", hr);
hr = IDirect3DDevice9_TestCooperativeLevel(device_ptr);
@@ -2120,7 +2120,7 @@ static void test_scissor_size(void)
hr = IDirect3DDevice9_GetScissorRect(device_ptr, &scissorrect);
ok(hr == D3D_OK, "IDirect3DDevice9_GetScissorRect failed with: %08x\n", hr);
- ok(scissorrect.right == 1024 && scissorrect.bottom == 768 && scissorrect.top == 0 && scissorrect.left == 0, "Scissorrect missmatch (%d, %d) should be (%d, %d)\n", scissorrect.right, scissorrect.bottom, 1024, 768);
+ ok(scissorrect.right == 800 && scissorrect.bottom == 600 && scissorrect.top == 0 && scissorrect.left == 0, "Scissorrect missmatch (%d, %d) should be (%d, %d)\n", scissorrect.right, scissorrect.bottom, 800, 600);
if(device_ptr) {
ULONG ref;
--
1.6.0.6
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