wined3d: Make the texunit field in struct stb_const_desc unsigned.
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 25 04:12:27 CDT 2009
---
dlls/wined3d/wined3d_private.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 2125366..c90a77d 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -438,7 +438,7 @@ enum vertexprocessing_mode {
#define WINED3D_CONST_NUM_UNUSED ~0U
struct stb_const_desc {
- char texunit;
+ unsigned char texunit;
UINT const_num;
};
--
1.6.0.6
--------------020907040808060000010206--
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