wined3d: Make the texunit field in struct stb_const_desc unsigned.

Henri Verbeet hverbeet at codeweavers.com
Wed Mar 25 04:12:27 CDT 2009


---
 dlls/wined3d/wined3d_private.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 2125366..c90a77d 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -438,7 +438,7 @@ enum vertexprocessing_mode {
 #define WINED3D_CONST_NUM_UNUSED ~0U
 
 struct stb_const_desc {
-    char                    texunit;
+    unsigned char           texunit;
     UINT                    const_num;
 };
 
-- 
1.6.0.6



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