d3d10core: Set the initial buffer data, when present.
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 31 02:38:14 CDT 2009
---
dlls/d3d10core/device.c | 2 +-
dlls/wined3d/device.c | 27 +++++++++++++++++++++++++--
include/wine/wined3d.idl | 1 +
3 files changed, 27 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index bd82316..b0eae7f 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -620,7 +620,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device *iface,
wined3d_desc.misc_flags = desc->MiscFlags;
hr = IWineD3DDevice_CreateBuffer(This->wined3d_device, &wined3d_desc,
- (IUnknown *)object, &object->wined3d_buffer);
+ data ? data->pSysMem : NULL, (IUnknown *)object, &object->wined3d_buffer);
if (FAILED(hr))
{
ERR("CreateBuffer failed, returning %#x\n", hr);
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 5d3f400..e47fc02 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -435,13 +435,13 @@ static HRESULT WINAPI IWineD3DDeviceImpl_GetParent(IWineD3DDevice *iface, IUnkno
}
static HRESULT WINAPI IWineD3DDeviceImpl_CreateBuffer(IWineD3DDevice *iface,
- struct wined3d_buffer_desc *desc, IUnknown *parent, IWineD3DBuffer **buffer)
+ struct wined3d_buffer_desc *desc, const void *data, IUnknown *parent, IWineD3DBuffer **buffer)
{
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
struct wined3d_buffer *object;
HRESULT hr;
- TRACE("iface %p, desc %p, parent %p, buffer %p\n", iface, desc, parent, buffer);
+ TRACE("iface %p, desc %p, data %p, parent %p, buffer %p\n", iface, desc, data, parent, buffer);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
@@ -471,6 +471,29 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateBuffer(IWineD3DDevice *iface,
TRACE("size %#x, usage=%#x, format %s, memory @ %p, iface @ %p\n", object->resource.size, object->resource.usage,
debug_d3dformat(object->resource.format_desc->format), object->resource.allocatedMemory, object);
+ if (data)
+ {
+ BYTE *ptr;
+
+ hr = IWineD3DBuffer_Map((IWineD3DBuffer *)object, 0, desc->byte_width, &ptr, 0);
+ if (FAILED(hr))
+ {
+ ERR("Failed to map buffer, hr %#x\n", hr);
+ IWineD3DBuffer_Release((IWineD3DBuffer *)object);
+ return hr;
+ }
+
+ memcpy(ptr, data, desc->byte_width);
+
+ hr = IWineD3DBuffer_Unmap((IWineD3DBuffer *)object);
+ if (FAILED(hr))
+ {
+ ERR("Failed to unmap buffer, hr %#x\n", hr);
+ IWineD3DBuffer_Release((IWineD3DBuffer *)object);
+ return hr;
+ }
+ }
+
*buffer = (IWineD3DBuffer *)object;
return WINED3D_OK;
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index ad6197f..604781b 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -2909,6 +2909,7 @@ interface IWineD3DDevice : IWineD3DBase
{
HRESULT CreateBuffer(
[in] struct wined3d_buffer_desc *desc,
+ [in] const void *data,
[in] IUnknown *parent,
[out] IWineD3DBuffer **buffer
);
--
1.6.0.6
--------------050405090301040404010600--
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