[PATCH 2/5] wined3d: WINED3DFMT_FLAG_GETDC is a basic format flag.
Henri Verbeet
hverbeet at codeweavers.com
Tue Nov 17 02:43:13 CST 2009
It has nothing to do with OpenGL, so shouldn't be in "gl_formats_template".
This fixes a regression introduced by
e1469961d42d0eb077d3fa0236de17b56bc51a56.
---
dlls/wined3d/utils.c | 42 +++++++++++++++++++++++-------------------
1 files changed, 23 insertions(+), 19 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index e2e6cb0..54b0fb7 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -152,6 +152,17 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_MULTI2_ARGB8, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_G8R8_G8B8, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_R8G8_B8G8, WINED3DFMT_FLAG_FOURCC},
+ {WINED3DFMT_P8_UINT, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B8G8R8_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B8G8R8A8_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B8G8R8X8_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B5G6R5_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B5G5R5X1_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B5G5R5A1_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B4G4R4A4_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_B4G4R4X4_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_R8G8B8A8_UNORM, WINED3DFMT_FLAG_GETDC},
+ {WINED3DFMT_R8G8B8X8_UNORM, WINED3DFMT_FLAG_GETDC},
{WINED3DFMT_ATI2N, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_NVHU, WINED3DFMT_FLAG_FOURCC},
{WINED3DFMT_NVHS, WINED3DFMT_FLAG_FOURCC},
@@ -317,47 +328,40 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
/* Palettized formats */
{WINED3DFMT_P8_UINT, GL_RGBA, GL_RGBA, 0,
GL_RGBA, GL_UNSIGNED_BYTE,
- WINED3DFMT_FLAG_GETDC,
+ 0,
ARB_FRAGMENT_PROGRAM},
{WINED3DFMT_P8_UINT, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEX8_EXT, 0,
GL_COLOR_INDEX, GL_UNSIGNED_BYTE,
- WINED3DFMT_FLAG_GETDC,
+ 0,
EXT_PALETTED_TEXTURE},
/* Standard ARGB formats */
{WINED3DFMT_B8G8R8_UNORM, GL_RGB8, GL_RGB8, 0,
GL_BGR, GL_UNSIGNED_BYTE,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B8G8R8A8_UNORM, GL_RGBA8, GL_SRGB8_ALPHA8_EXT, 0,
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B8G8R8X8_UNORM, GL_RGB8, GL_SRGB8_EXT, 0,
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B5G6R5_UNORM, GL_RGB5, GL_RGB5, GL_RGB8,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B5G5R5X1_UNORM, GL_RGB5, GL_RGB5_A1, 0,
GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B5G5R5A1_UNORM, GL_RGB5_A1, GL_RGB5_A1, 0,
GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B4G4R4A4_UNORM, GL_RGBA4, GL_SRGB8_ALPHA8_EXT, 0,
GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING |
- WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B2G3R3_UNORM, GL_R3_G3_B2, GL_R3_G3_B2, 0,
GL_RGB, GL_UNSIGNED_BYTE_3_3_2,
@@ -369,7 +373,7 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
WINED3D_GL_EXT_NONE},
{WINED3DFMT_B4G4R4X4_UNORM, GL_RGB4, GL_RGB4, 0,
GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_R10G10B10A2_UNORM, GL_RGB10_A2, GL_RGB10_A2, 0,
GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV,
@@ -377,11 +381,11 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
WINED3D_GL_EXT_NONE},
{WINED3DFMT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA8, 0,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_R8G8B8X8_UNORM, GL_RGB8, GL_RGB8, 0,
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV,
- WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_GETDC,
+ WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
{WINED3DFMT_R16G16_UNORM, GL_RGB16_EXT, GL_RGB16_EXT, GL_RGBA16_EXT,
GL_RGB, GL_UNSIGNED_SHORT,
--
1.6.4.4
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