[PATCH 3/5] wined3d: Free the blitter private data in arbfp_blit_free() (Valgrind).

Henri Verbeet hverbeet at codeweavers.com
Thu Oct 22 03:09:55 CDT 2009


---
 dlls/wined3d/arb_program_shader.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 565f2ef..855c368 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -6154,6 +6154,9 @@ static void arbfp_blit_free(IWineD3DDevice *iface) {
     GL_EXTCALL(glDeleteProgramsARB(1, &priv->yv12_2d_shader));
     checkGLcall("Delete yuv programs");
     LEAVE_GL();
+
+    HeapFree(GetProcessHeap(), 0, device->blit_priv);
+    device->blit_priv = NULL;
 }
 
 static BOOL gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum yuv_fixup yuv_fixup,
-- 
1.6.4.4




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