Minor dlls/d3d9/tests/stateblock.c simplification
Gerald Pfeifer
gerald at pfeifer.com
Fri Apr 23 13:59:35 CDT 2010
ChangeLog:
Remove variable hr which is not really used from resource_test_cleanup.
diff --git a/dlls/d3d9/tests/stateblock.c
b/dlls/d3d9/tests/stateblock.c
index 4e8907a..8b7a0ba 100644
--- a/dlls/d3d9/tests/stateblock.c
+++ b/dlls/d3d9/tests/stateblock.c
@@ -2027,7 +2027,6 @@ static void resource_test_cleanup(IDirect3DDevice9 *device, struct state_test *t
struct resource_test_context *ctx = test->test_context;
const struct resource_test_arg *arg = test->test_arg;
unsigned int i;
- HRESULT hr;
resource_apply_data(device, test, &ctx->default_data);
@@ -2042,7 +2041,7 @@ static void resource_test_cleanup(IDirect3DDevice9 *device, struct state_test *t
for (i = 0; i < arg->tex_count; ++i)
{
- hr = IDirect3DBaseTexture9_Release(ctx->test_data_all.tex[i]);
+ IDirect3DBaseTexture9_Release(ctx->test_data_all.tex[i]);
}
HeapFree(GetProcessHeap(), 0, ctx->default_data.vb);
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