[PATCH 2/8] wined3d: Fix some misspellings of "surface".

Henri Verbeet hverbeet at codeweavers.com
Sun Aug 15 16:21:43 CDT 2010


---
 dlls/wined3d/device.c          |   99 ++++++++++++++------------
 dlls/wined3d/surface.c         |   58 +++++++++-------
 dlls/wined3d/surface_base.c    |  151 ++++++++++++++++++----------------------
 dlls/wined3d/swapchain_base.c  |    7 +-
 dlls/wined3d/wined3d_private.h |    6 +-
 5 files changed, 159 insertions(+), 162 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 4b62170..81e63ff 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1040,7 +1040,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateStateBlock(IWineD3DDevice *iface,
 }
 
 static HRESULT WINAPI IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UINT Width, UINT Height,
-        WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **ppSurface,
+        WINED3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IWineD3DSurface **surface,
         DWORD Usage, WINED3DPOOL Pool, WINED3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality,
         WINED3DSURFTYPE Impl, IUnknown *parent, const struct wined3d_parent_ops *parent_ops)
 {
@@ -1051,7 +1051,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UI
     TRACE("iface %p, width %u, height %u, format %s (%#x), lockable %#x, discard %#x, level %u\n",
             iface, Width, Height, debug_d3dformat(Format), Format, Lockable, Discard, Level);
     TRACE("surface %p, usage %s (%#x), pool %s (%#x), multisample_type %#x, multisample_quality %u\n",
-            ppSurface, debug_d3dusage(Usage), Usage, debug_d3dpool(Pool), Pool, MultiSample, MultisampleQuality);
+            surface, debug_d3dusage(Usage), Usage, debug_d3dpool(Pool), Pool, MultiSample, MultisampleQuality);
     TRACE("surface_type %#x, parent %p, parent_ops %p.\n", Impl, parent, parent_ops);
 
     if (Impl == SURFACE_OPENGL && !This->adapter)
@@ -1078,7 +1078,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UI
 
     TRACE("(%p) : Created surface %p\n", This, object);
 
-    *ppSurface = (IWineD3DSurface *)object;
+    *surface = (IWineD3DSurface *)object;
 
     return hr;
 }
@@ -4984,14 +4984,20 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateTexture(IWineD3DDevice *iface,
     return WINED3D_OK;
 }
 
-static HRESULT  WINAPI  IWineD3DDeviceImpl_GetFrontBufferData(IWineD3DDevice *iface,UINT iSwapChain, IWineD3DSurface *pDestSurface) {
-    IWineD3DSwapChain *swapChain;
+static HRESULT WINAPI IWineD3DDeviceImpl_GetFrontBufferData(IWineD3DDevice *iface,
+        UINT swapchain_idx, IWineD3DSurface *dst_surface)
+{
+    IWineD3DSwapChain *swapchain;
     HRESULT hr;
-    hr = IWineD3DDeviceImpl_GetSwapChain(iface, iSwapChain, &swapChain);
-    if(hr == WINED3D_OK) {
-        hr = IWineD3DSwapChain_GetFrontBufferData(swapChain, pDestSurface);
-                IWineD3DSwapChain_Release(swapChain);
-    }
+
+    TRACE("iface %p, swapchain_idx %u, dst_surface %p.\n", iface, swapchain_idx, dst_surface);
+
+    hr = IWineD3DDeviceImpl_GetSwapChain(iface, swapchain_idx, &swapchain);
+    if (FAILED(hr)) return hr;
+
+    hr = IWineD3DSwapChain_GetFrontBufferData(swapchain, dst_surface);
+    IWineD3DSwapChain_Release(swapchain);
+
     return hr;
 }
 
@@ -5486,14 +5492,16 @@ static HRESULT WINAPI IWineD3DDeviceImpl_DeletePatch(IWineD3DDevice *iface, UINT
 }
 
 static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface,
-        IWineD3DSurface *pSurface, const WINED3DRECT *pRect, WINED3DCOLOR color)
+        IWineD3DSurface *surface, const WINED3DRECT *pRect, WINED3DCOLOR color)
 {
-    IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *) pSurface;
+    IWineD3DSurfaceImpl *s = (IWineD3DSurfaceImpl *)surface;
     WINEDDBLTFX BltFx;
 
-    TRACE("iface %p, surface %p, rect %p, color 0x%08x.\n", iface, pSurface, pRect, color);
+    TRACE("iface %p, surface %p, rect %s, color 0x%08x.\n",
+            iface, surface, wine_dbgstr_rect((const RECT *)pRect), color);
 
-    if (surface->resource.pool != WINED3DPOOL_DEFAULT && surface->resource.pool != WINED3DPOOL_SYSTEMMEM) {
+    if (s->resource.pool != WINED3DPOOL_DEFAULT && s->resource.pool != WINED3DPOOL_SYSTEMMEM)
+    {
         FIXME("call to colorfill with non WINED3DPOOL_DEFAULT or WINED3DPOOL_SYSTEMMEM surface\n");
         return WINED3DERR_INVALIDCALL;
     }
@@ -5501,7 +5509,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface,
     if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
         const float c[4] = {D3DCOLOR_R(color), D3DCOLOR_G(color), D3DCOLOR_B(color), D3DCOLOR_A(color)};
 
-        return device_clear_render_targets((IWineD3DDeviceImpl *)iface, 1, &surface,
+        return device_clear_render_targets((IWineD3DDeviceImpl *)iface, 1, &s,
                 !!pRect, pRect, WINED3DCLEAR_TARGET, c, 0.0f, 0);
     }
     else
@@ -5509,8 +5517,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface,
         /* Just forward this to the DirectDraw blitting engine */
         memset(&BltFx, 0, sizeof(BltFx));
         BltFx.dwSize = sizeof(BltFx);
-        BltFx.u5.dwFillColor = color_convert_argb_to_fmt(color, surface->resource.format_desc->format);
-        return IWineD3DSurface_Blt(pSurface, (const RECT *)pRect, NULL, NULL,
+        BltFx.u5.dwFillColor = color_convert_argb_to_fmt(color, s->resource.format_desc->format);
+        return IWineD3DSurface_Blt(surface, (const RECT *)pRect, NULL, NULL,
                 WINEDDBLT_COLORFILL, &BltFx, WINED3DTEXF_POINT);
     }
 }
@@ -5810,14 +5818,15 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetDepthStencilSurface(IWineD3DDevice *
     return WINED3D_OK;
 }
 
-static HRESULT  WINAPI  IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice* iface, UINT XHotSpot,
-                                                        UINT YHotSpot, IWineD3DSurface *pCursorBitmap) {
-    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
-    /* TODO: the use of Impl is deprecated. */
-    IWineD3DSurfaceImpl * pSur = (IWineD3DSurfaceImpl *) pCursorBitmap;
+static HRESULT WINAPI IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice *iface,
+        UINT XHotSpot, UINT YHotSpot, IWineD3DSurface *cursor_image)
+{
+    IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
+    IWineD3DSurfaceImpl *s = (IWineD3DSurfaceImpl *)cursor_image;
     WINED3DLOCKED_RECT lockedRect;
 
-    TRACE("(%p) : Spot Pos(%u,%u)\n", This, XHotSpot, YHotSpot);
+    TRACE("iface %p, hotspot_x %u, hotspot_y %u, cursor_image %p.\n",
+            iface, XHotSpot, YHotSpot, cursor_image);
 
     /* some basic validation checks */
     if (This->cursorTexture)
@@ -5830,25 +5839,28 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice* i
         This->cursorTexture = 0;
     }
 
-    if ( (pSur->currentDesc.Width == 32) && (pSur->currentDesc.Height == 32) )
+    if ((s->currentDesc.Width == 32) && (s->currentDesc.Height == 32))
         This->haveHardwareCursor = TRUE;
     else
         This->haveHardwareCursor = FALSE;
 
-    if(pCursorBitmap) {
+    if (cursor_image)
+    {
         WINED3DLOCKED_RECT rect;
 
         /* MSDN: Cursor must be A8R8G8B8 */
-        if (pSur->resource.format_desc->format != WINED3DFMT_B8G8R8A8_UNORM)
+        if (s->resource.format_desc->format != WINED3DFMT_B8G8R8A8_UNORM)
         {
-            ERR("(%p) : surface(%p) has an invalid format\n", This, pCursorBitmap);
+            WARN("surface %p has an invalid format.\n", cursor_image);
             return WINED3DERR_INVALIDCALL;
         }
 
         /* MSDN: Cursor must be smaller than the display mode */
-        if(pSur->currentDesc.Width > This->ddraw_width ||
-           pSur->currentDesc.Height > This->ddraw_height) {
-            ERR("(%p) : Surface(%p) is %dx%d pixels, but screen res is %dx%d\n", This, pSur, pSur->currentDesc.Width, pSur->currentDesc.Height, This->ddraw_width, This->ddraw_height);
+        if (s->currentDesc.Width > This->ddraw_width
+                || s->currentDesc.Height > This->ddraw_height)
+        {
+            WARN("Surface %p dimensions are %ux%u, but screen dimensions are %ux%u.\n",
+                    s, s->currentDesc.Width, s->currentDesc.Height, This->ddraw_width, This->ddraw_height);
             return WINED3DERR_INVALIDCALL;
         }
 
@@ -5861,9 +5873,9 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice* i
              * creating circular refcount dependencies. Copy out the gl texture
              * instead.
              */
-            This->cursorWidth = pSur->currentDesc.Width;
-            This->cursorHeight = pSur->currentDesc.Height;
-            if (SUCCEEDED(IWineD3DSurface_LockRect(pCursorBitmap, &rect, NULL, WINED3DLOCK_READONLY)))
+            This->cursorWidth = s->currentDesc.Width;
+            This->cursorHeight = s->currentDesc.Height;
+            if (SUCCEEDED(IWineD3DSurface_LockRect(cursor_image, &rect, NULL, WINED3DLOCK_READONLY)))
             {
                 const struct wined3d_gl_info *gl_info = &This->adapter->gl_info;
                 const struct wined3d_format_desc *format_desc = getFormatDescEntry(WINED3DFMT_B8G8R8A8_UNORM, gl_info);
@@ -5883,7 +5895,7 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice* i
                 mem = HeapAlloc(GetProcessHeap(), 0, width * height * bpp);
                 for(i = 0; i < height; i++)
                     memcpy(&mem[width * bpp * i], &bits[rect.Pitch * i], width * bpp);
-                IWineD3DSurface_UnlockRect(pCursorBitmap);
+                IWineD3DSurface_UnlockRect(cursor_image);
 
                 context = context_acquire(This, NULL);
 
@@ -5938,22 +5950,17 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice* i
              * 32-bit cursors.  32x32 bits split into 32-bit chunks == 32
              * chunks. */
             DWORD *maskBits = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
-                (pSur->currentDesc.Width * pSur->currentDesc.Height / 8));
-            IWineD3DSurface_LockRect(pCursorBitmap, &lockedRect, NULL,
-                                         WINED3DLOCK_NO_DIRTY_UPDATE |
-                                         WINED3DLOCK_READONLY
-            );
-            TRACE("width: %i height: %i\n", pSur->currentDesc.Width,
-                  pSur->currentDesc.Height);
+                    (s->currentDesc.Width * s->currentDesc.Height / 8));
+            IWineD3DSurface_LockRect(cursor_image, &lockedRect, NULL,
+                    WINED3DLOCK_NO_DIRTY_UPDATE | WINED3DLOCK_READONLY);
+            TRACE("width: %u height: %u.\n", s->currentDesc.Width, s->currentDesc.Height);
 
             cursorInfo.fIcon = FALSE;
             cursorInfo.xHotspot = XHotSpot;
             cursorInfo.yHotspot = YHotSpot;
-            cursorInfo.hbmMask = CreateBitmap(pSur->currentDesc.Width, pSur->currentDesc.Height,
-                    1, 1, maskBits);
-            cursorInfo.hbmColor = CreateBitmap(pSur->currentDesc.Width, pSur->currentDesc.Height,
-                    1, 32, lockedRect.pBits);
-            IWineD3DSurface_UnlockRect(pCursorBitmap);
+            cursorInfo.hbmMask = CreateBitmap(s->currentDesc.Width, s->currentDesc.Height, 1, 1, maskBits);
+            cursorInfo.hbmColor = CreateBitmap(s->currentDesc.Width, s->currentDesc.Height, 1, 32, lockedRect.pBits);
+            IWineD3DSurface_UnlockRect(cursor_image);
             /* Create our cursor and clean up. */
             cursor = CreateIconIndirect(&cursorInfo);
             SetCursor(cursor);
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 514c7b2..324695b 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -3764,7 +3764,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *dst_surface,
 }
 
 static HRESULT IWineD3DSurfaceImpl_BltZ(IWineD3DSurfaceImpl *This, const RECT *DestRect,
-        IWineD3DSurface *SrcSurface, const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx)
+        IWineD3DSurface *src_surface, const RECT *src_rect, DWORD Flags, const WINEDDBLTFX *DDBltFx)
 {
     IWineD3DDeviceImpl *device = This->resource.device;
     float depth;
@@ -3798,16 +3798,20 @@ static HRESULT IWineD3DSurfaceImpl_BltZ(IWineD3DSurfaceImpl *This, const RECT *D
     return WINED3DERR_INVALIDCALL;
 }
 
-static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect, IWineD3DSurface *SrcSurface,
-        const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) {
+static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect,
+        IWineD3DSurface *src_surface, const RECT *SrcRect, DWORD Flags,
+        const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter)
+{
     IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
-    IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) SrcSurface;
+    IWineD3DSurfaceImpl *src = (IWineD3DSurfaceImpl *)src_surface;
     IWineD3DDeviceImpl *device = This->resource.device;
 
-    TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, SrcSurface, SrcRect, Flags, DDBltFx);
-    TRACE("(%p): Usage is %s\n", This, debug_d3dusage(This->resource.usage));
+    TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p, filter %s.\n",
+            iface, wine_dbgstr_rect(DestRect), src_surface, wine_dbgstr_rect(SrcRect),
+            Flags, DDBltFx, debug_d3dtexturefiltertype(Filter));
+    TRACE("Usage is %s.\n", debug_d3dusage(This->resource.usage));
 
-    if ( (This->Flags & SFLAG_LOCKED) || ((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
+    if ((This->Flags & SFLAG_LOCKED) || (src && (src->Flags & SFLAG_LOCKED)))
     {
         WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
         return WINEDDERR_SURFACEBUSY;
@@ -3816,13 +3820,15 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT
     /* Accessing the depth stencil is supposed to fail between a BeginScene and EndScene pair,
      * except depth blits, which seem to work
      */
-    if (This == device->depth_stencil || (Src && Src == device->depth_stencil))
+    if (This == device->depth_stencil || (src && src == device->depth_stencil))
     {
         if (device->inScene && !(Flags & WINEDDBLT_DEPTHFILL))
         {
             TRACE("Attempt to access the depth stencil surface in a BeginScene / EndScene pair, returning WINED3DERR_INVALIDCALL\n");
             return WINED3DERR_INVALIDCALL;
-        } else if(IWineD3DSurfaceImpl_BltZ(This, DestRect, SrcSurface, SrcRect, Flags, DDBltFx) == WINED3D_OK) {
+        }
+        else if (SUCCEEDED(IWineD3DSurfaceImpl_BltZ(This, DestRect, src_surface, SrcRect, Flags, DDBltFx)))
+        {
             TRACE("Z Blit override handled the blit\n");
             return WINED3D_OK;
         }
@@ -3830,48 +3836,49 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT
 
     /* Special cases for RenderTargets */
     if ((This->resource.usage & WINED3DUSAGE_RENDERTARGET)
-            || (Src && (Src->resource.usage & WINED3DUSAGE_RENDERTARGET)))
+            || (src && (src->resource.usage & WINED3DUSAGE_RENDERTARGET)))
     {
-        if (SUCCEEDED(IWineD3DSurfaceImpl_BltOverride(This, DestRect, Src, SrcRect, Flags, DDBltFx, Filter)))
+        if (SUCCEEDED(IWineD3DSurfaceImpl_BltOverride(This, DestRect, src, SrcRect, Flags, DDBltFx, Filter)))
             return WINED3D_OK;
     }
 
     /* For the rest call the X11 surface implementation.
      * For RenderTargets this should be implemented OpenGL accelerated in BltOverride,
-     * other Blts are rather rare
-     */
-    return IWineD3DBaseSurfaceImpl_Blt(iface, DestRect, SrcSurface, SrcRect, Flags, DDBltFx, Filter);
+     * other Blts are rather rare. */
+    return IWineD3DBaseSurfaceImpl_Blt(iface, DestRect, src_surface, SrcRect, Flags, DDBltFx, Filter);
 }
 
 static HRESULT WINAPI IWineD3DSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty,
-        IWineD3DSurface *Source, const RECT *rsrc, DWORD trans)
+        IWineD3DSurface *src_surface, const RECT *rsrc, DWORD trans)
 {
-    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
-    IWineD3DSurfaceImpl *srcImpl = (IWineD3DSurfaceImpl *) Source;
+    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
+    IWineD3DSurfaceImpl *src = (IWineD3DSurfaceImpl *)src_surface;
     IWineD3DDeviceImpl *device = This->resource.device;
 
-    TRACE("(%p)->(%d, %d, %p, %p, %08x\n", iface, dstx, dsty, Source, rsrc, trans);
+    TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+            iface, dstx, dsty, src_surface, wine_dbgstr_rect(rsrc), trans);
 
-    if ( (This->Flags & SFLAG_LOCKED) || (srcImpl->Flags & SFLAG_LOCKED))
+    if ((This->Flags & SFLAG_LOCKED) || (src->Flags & SFLAG_LOCKED))
     {
         WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
         return WINEDDERR_SURFACEBUSY;
     }
 
-    if (device->inScene && (This == device->depth_stencil || srcImpl == device->depth_stencil))
+    if (device->inScene && (This == device->depth_stencil || src == device->depth_stencil))
     {
         TRACE("Attempt to access the depth stencil surface in a BeginScene / EndScene pair, returning WINED3DERR_INVALIDCALL\n");
         return WINED3DERR_INVALIDCALL;
     }
 
     /* Special cases for RenderTargets */
-    if( (This->resource.usage & WINED3DUSAGE_RENDERTARGET) ||
-        (srcImpl->resource.usage & WINED3DUSAGE_RENDERTARGET) ) {
+    if ((This->resource.usage & WINED3DUSAGE_RENDERTARGET)
+            || (src->resource.usage & WINED3DUSAGE_RENDERTARGET))
+    {
 
         RECT SrcRect, DstRect;
         DWORD Flags=0;
 
-        surface_get_rect(srcImpl, rsrc, &SrcRect);
+        surface_get_rect(src, rsrc, &SrcRect);
 
         DstRect.left = dstx;
         DstRect.top=dsty;
@@ -3889,12 +3896,11 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD
             Flags |= WINEDDBLT_DONOTWAIT;
 
         if (SUCCEEDED(IWineD3DSurfaceImpl_BltOverride(This,
-                &DstRect, srcImpl, &SrcRect, Flags, NULL, WINED3DTEXF_POINT)))
+                &DstRect, src, &SrcRect, Flags, NULL, WINED3DTEXF_POINT)))
             return WINED3D_OK;
     }
 
-
-    return IWineD3DBaseSurfaceImpl_BltFast(iface, dstx, dsty, Source, rsrc, trans);
+    return IWineD3DBaseSurfaceImpl_BltFast(iface, dstx, dsty, src_surface, rsrc, trans);
 }
 
 static HRESULT WINAPI IWineD3DSurfaceImpl_RealizePalette(IWineD3DSurface *iface)
diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c
index 6f7408d..99857f3 100644
--- a/dlls/wined3d/surface_base.c
+++ b/dlls/wined3d/surface_base.c
@@ -944,14 +944,14 @@ static HRESULT
  *
  * Params:
  *  DestRect: Destination rectangle to write to
- *  SrcSurface: Source surface, can be NULL
+ *  src_surface: Source surface, can be NULL
  *  SrcRect: Source rectangle
  *****************************************************************************/
-HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect, IWineD3DSurface *SrcSurface,
+HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect, IWineD3DSurface *src_surface,
         const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter)
 {
-    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
-    IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) SrcSurface;
+    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
+    IWineD3DSurfaceImpl *src = (IWineD3DSurfaceImpl *)src_surface;
     RECT        xdst,xsrc;
     HRESULT     ret = WINED3D_OK;
     WINED3DLOCKED_RECT  dlock, slock;
@@ -960,17 +960,12 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
     int x, y;
     const BYTE *sbuf;
     BYTE *dbuf;
-    TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
 
-    if (TRACE_ON(d3d_surface))
-    {
-        if (DestRect) TRACE("\tdestrect :%dx%d-%dx%d\n",
-            DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
-        if (SrcRect) TRACE("\tsrcrect  :%dx%d-%dx%d\n",
-            SrcRect->left, SrcRect->top, SrcRect->right, SrcRect->bottom);
-    }
+    TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p, filter %s.\n",
+            iface, wine_dbgstr_rect(DestRect), src_surface, wine_dbgstr_rect(SrcRect),
+            Flags, DDBltFx, debug_d3dtexturefiltertype(Filter));
 
-    if ( (This->Flags & SFLAG_LOCKED) || ((Src != NULL) && (Src->Flags & SFLAG_LOCKED)))
+    if ((This->Flags & SFLAG_LOCKED) || (src && (src->Flags & SFLAG_LOCKED)))
     {
         WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
         return WINEDDERR_SURFACEBUSY;
@@ -986,21 +981,21 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
 
     if (SrcRect)
     {
-        if (Src)
+        if (src)
         {
             if (SrcRect->right < SrcRect->left || SrcRect->bottom < SrcRect->top
-                    || SrcRect->left > Src->currentDesc.Width || SrcRect->left < 0
-                    || SrcRect->top > Src->currentDesc.Height || SrcRect->top < 0
-                    || SrcRect->right > Src->currentDesc.Width || SrcRect->right < 0
-                    || SrcRect->bottom > Src->currentDesc.Height || SrcRect->bottom < 0)
+                    || SrcRect->left > src->currentDesc.Width || SrcRect->left < 0
+                    || SrcRect->top > src->currentDesc.Height || SrcRect->top < 0
+                    || SrcRect->right > src->currentDesc.Width || SrcRect->right < 0
+                    || SrcRect->bottom > src->currentDesc.Height || SrcRect->bottom < 0)
             {
                 WARN("Application gave us bad source rectangle for Blt.\n");
                 return WINEDDERR_INVALIDRECT;
             }
 
             if (!SrcRect->right || !SrcRect->bottom
-                    || SrcRect->left == (int)Src->currentDesc.Width
-                    || SrcRect->top == (int)Src->currentDesc.Height)
+                    || SrcRect->left == (int)src->currentDesc.Width
+                    || SrcRect->top == (int)src->currentDesc.Height)
             {
                 TRACE("Nothing to be done.\n");
                 return WINED3D_OK;
@@ -1009,12 +1004,12 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
 
         xsrc = *SrcRect;
     }
-    else if (Src)
+    else if (src)
     {
         xsrc.left = 0;
         xsrc.top = 0;
-        xsrc.right = Src->currentDesc.Width;
-        xsrc.bottom = Src->currentDesc.Height;
+        xsrc.right = src->currentDesc.Width;
+        xsrc.bottom = src->currentDesc.Height;
     }
     else
     {
@@ -1043,7 +1038,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
             return WINED3D_OK;
         }
 
-        if (!Src)
+        if (!src)
         {
             RECT full_rect;
 
@@ -1105,8 +1100,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
                         || (xdst.left >= (int)This->currentDesc.Width)
                         || (xdst.top >= (int)This->currentDesc.Height)
                         || (xsrc.right <= 0) || (xsrc.bottom <= 0)
-                        || (xsrc.left >= (int) Src->currentDesc.Width)
-                        || (xsrc.top >= (int)Src->currentDesc.Height))
+                        || (xsrc.left >= (int)src->currentDesc.Width)
+                        || (xsrc.top >= (int)src->currentDesc.Height))
                 {
                     TRACE("Nothing to be done after clipping.\n");
                     return WINED3D_OK;
@@ -1122,7 +1117,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
         xdst.bottom = This->currentDesc.Height;
     }
 
-    if (Src == This)
+    if (src == This)
     {
         IWineD3DSurface_LockRect(iface, &dlock, NULL, 0);
         slock = dlock;
@@ -1132,19 +1127,20 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
     else
     {
         dEntry = This->resource.format_desc;
-        if (Src)
+        if (src)
         {
-            if (This->resource.format_desc->format != Src->resource.format_desc->format)
+            if (This->resource.format_desc->format != src->resource.format_desc->format)
             {
-                Src = surface_convert_format(Src, dEntry->format);
-                if(!Src) {
+                src = surface_convert_format(src, dEntry->format);
+                if (!src)
+                {
                     /* The conv function writes a FIXME */
                     WARN("Cannot convert source surface format to dest format\n");
                     goto release;
                 }
             }
-            IWineD3DSurface_LockRect((IWineD3DSurface *) Src, &slock, NULL, WINED3DLOCK_READONLY);
-            sEntry = Src->resource.format_desc;
+            IWineD3DSurface_LockRect((IWineD3DSurface *)src, &slock, NULL, WINED3DLOCK_READONLY);
+            sEntry = src->resource.format_desc;
         }
         else
         {
@@ -1160,7 +1156,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
 
     if (sEntry->Flags & dEntry->Flags & WINED3DFMT_FLAG_FOURCC)
     {
-        if (!DestRect || Src == This)
+        if (!DestRect || src == This)
         {
             memcpy(dlock.pBits, slock.pBits, This->resource.size);
             goto release;
@@ -1174,7 +1170,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
     dstwidth = xdst.right - xdst.left;
     width = (xdst.right - xdst.left) * bpp;
 
-    if (DestRect && Src != This)
+    if (DestRect && src != This)
         dbuf = dlock.pBits;
     else
         dbuf = (BYTE*)dlock.pBits+(xdst.top*dlock.Pitch)+(xdst.left*bpp);
@@ -1239,7 +1235,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
         FIXME("\tDdraw Raster Ops: %08x  Pattern: %p\n", DDBltFx->dwDDROP, DDBltFx->u5.lpDDSPattern);
     }
     /* Now the 'with source' blits */
-    if (Src)
+    if (src)
     {
         const BYTE *sbase;
         int sx, xinc, sy, yinc;
@@ -1262,7 +1258,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
                     sbuf = sbase;
 
                     /* check for overlapping surfaces */
-                    if (Src != This || xdst.top < xsrc.top ||
+                    if (src != This || xdst.top < xsrc.top ||
                         xdst.right <= xsrc.left || xsrc.right <= xdst.left)
                     {
                         /* no overlap, or dst above src, so copy from top downwards */
@@ -1370,8 +1366,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
                 /* The color keying flags are checked for correctness in ddraw */
                 if (Flags & WINEDDBLT_KEYSRC)
                 {
-                    keylow  = Src->SrcBltCKey.dwColorSpaceLowValue;
-                    keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
+                    keylow  = src->SrcBltCKey.dwColorSpaceLowValue;
+                    keyhigh = src->SrcBltCKey.dwColorSpaceHighValue;
                 }
                 else  if (Flags & WINEDDBLT_KEYSRCOVERRIDE)
                 {
@@ -1382,8 +1378,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *D
                 if (Flags & WINEDDBLT_KEYDEST)
                 {
                     /* Destination color keys are taken from the source surface ! */
-                    destkeylow  = Src->DestBltCKey.dwColorSpaceLowValue;
-                    destkeyhigh = Src->DestBltCKey.dwColorSpaceHighValue;
+                    destkeylow  = src->DestBltCKey.dwColorSpaceLowValue;
+                    destkeyhigh = src->DestBltCKey.dwColorSpaceHighValue;
                 }
                 else if (Flags & WINEDDBLT_KEYDESTOVERRIDE)
                 {
@@ -1554,9 +1550,9 @@ error:
 
 release:
     IWineD3DSurface_UnlockRect(iface);
-    if (Src && Src != This) IWineD3DSurface_UnlockRect((IWineD3DSurface *) Src);
+    if (src && src != This) IWineD3DSurface_UnlockRect((IWineD3DSurface *)src);
     /* Release the converted surface if any */
-    if (Src && SrcSurface != (IWineD3DSurface *) Src) IWineD3DSurface_Release((IWineD3DSurface *) Src);
+    if (src && src_surface != (IWineD3DSurface *)src) IWineD3DSurface_Release((IWineD3DSurface *)src);
     return ret;
 }
 
@@ -1570,7 +1566,7 @@ release:
  * Params:
  *  dstx:
  *  dsty:
- *  Source: Source surface to copy from
+ *  src_surface: Source surface to copy from
  *  rsrc: Source rectangle
  *  trans: Some Flags
  *
@@ -1579,10 +1575,10 @@ release:
  *
  *****************************************************************************/
 HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty,
-        IWineD3DSurface *Source, const RECT *rsrc, DWORD trans)
+        IWineD3DSurface *src_surface, const RECT *rsrc, DWORD trans)
 {
-    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
-    IWineD3DSurfaceImpl *Src = (IWineD3DSurfaceImpl *) Source;
+    IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
+    IWineD3DSurfaceImpl *src = (IWineD3DSurfaceImpl *)src_surface;
 
     int                 bpp, w, h, x, y;
     WINED3DLOCKED_RECT  dlock,slock;
@@ -1593,23 +1589,10 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
     BYTE                *dbuf;
     const struct wined3d_format_desc *sEntry, *dEntry;
 
-    if (TRACE_ON(d3d_surface))
-    {
-        TRACE("(%p)->(%d,%d,%p,%p,%08x)\n", This,dstx,dsty,Src,rsrc,trans);
-
-        if (rsrc)
-        {
-            TRACE("\tsrcrect: %dx%d-%dx%d\n",rsrc->left,rsrc->top,
-                  rsrc->right,rsrc->bottom);
-        }
-        else
-        {
-            TRACE(" srcrect: NULL\n");
-        }
-    }
+    TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
+            iface, dstx, dsty, src_surface, wine_dbgstr_rect(rsrc), trans);
 
-    if ((This->Flags & SFLAG_LOCKED) ||
-            (Src->Flags & SFLAG_LOCKED))
+    if ((This->Flags & SFLAG_LOCKED) || (src->Flags & SFLAG_LOCKED))
     {
         WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n");
         return WINEDDERR_SURFACEBUSY;
@@ -1620,17 +1603,17 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
         WARN("rsrc is NULL!\n");
         rsrc2.left = 0;
         rsrc2.top = 0;
-        rsrc2.right = Src->currentDesc.Width;
-        rsrc2.bottom = Src->currentDesc.Height;
+        rsrc2.right = src->currentDesc.Width;
+        rsrc2.bottom = src->currentDesc.Height;
         rsrc = &rsrc2;
     }
 
     /* Check source rect for validity. Copied from normal Blt. Fixes Baldur's Gate.*/
-    if ((rsrc->bottom > Src->currentDesc.Height) || (rsrc->bottom < 0) ||
-         (rsrc->top    > Src->currentDesc.Height) || (rsrc->top    < 0) ||
-         (rsrc->left   > Src->currentDesc.Width)  || (rsrc->left   < 0) ||
-         (rsrc->right  > Src->currentDesc.Width)  || (rsrc->right  < 0) ||
-         (rsrc->right  < rsrc->left)              || (rsrc->bottom < rsrc->top))
+    if ((rsrc->bottom > src->currentDesc.Height) || (rsrc->bottom < 0)
+            || (rsrc->top   > src->currentDesc.Height) || (rsrc->top    < 0)
+            || (rsrc->left  > src->currentDesc.Width)  || (rsrc->left   < 0)
+            || (rsrc->right > src->currentDesc.Width)  || (rsrc->right  < 0)
+            || (rsrc->right < rsrc->left)              || (rsrc->bottom < rsrc->top))
     {
         WARN("Application gave us bad source rectangle for BltFast.\n");
         return WINEDDERR_INVALIDRECT;
@@ -1638,12 +1621,12 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
 
     h = rsrc->bottom - rsrc->top;
     if (h > This->currentDesc.Height-dsty) h = This->currentDesc.Height-dsty;
-    if (h > Src->currentDesc.Height-rsrc->top) h=Src->currentDesc.Height-rsrc->top;
+    if (h > src->currentDesc.Height-rsrc->top) h = src->currentDesc.Height-rsrc->top;
     if (h <= 0) return WINEDDERR_INVALIDRECT;
 
     w = rsrc->right - rsrc->left;
     if (w > This->currentDesc.Width-dstx) w = This->currentDesc.Width-dstx;
-    if (w > Src->currentDesc.Width-rsrc->left) w = Src->currentDesc.Width-rsrc->left;
+    if (w > src->currentDesc.Width-rsrc->left) w = src->currentDesc.Width-rsrc->left;
     if (w <= 0) return WINEDDERR_INVALIDRECT;
 
     /* Now compute the locking rectangle... */
@@ -1660,7 +1643,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
     bpp = This->resource.format_desc->byte_count;
 
     /* We need to lock the surfaces, or we won't get refreshes when done. */
-    if (Src == This)
+    if (src == This)
     {
         int pitch;
 
@@ -1676,12 +1659,12 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
         /* Since slock was originally copied from this surface's description, we can just reuse it */
         sbuf = This->resource.allocatedMemory + lock_src.top * pitch + lock_src.left * bpp;
         dbuf = This->resource.allocatedMemory + lock_dst.top * pitch + lock_dst.left * bpp;
-        sEntry = Src->resource.format_desc;
+        sEntry = src->resource.format_desc;
         dEntry = sEntry;
     }
     else
     {
-        ret = IWineD3DSurface_LockRect(Source, &slock, &lock_src, WINED3DLOCK_READONLY);
+        ret = IWineD3DSurface_LockRect(src_surface, &slock, &lock_src, WINED3DLOCK_READONLY);
         if(ret != WINED3D_OK) goto error;
         ret = IWineD3DSurface_LockRect(iface, &dlock, &lock_dst, 0);
         if(ret != WINED3D_OK) goto error;
@@ -1690,7 +1673,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
         dbuf = dlock.pBits;
         TRACE("Dst is at %p, Src is at %p\n", dbuf, sbuf);
 
-        sEntry = Src->resource.format_desc;
+        sEntry = src->resource.format_desc;
         dEntry = This->resource.format_desc;
     }
 
@@ -1704,7 +1687,7 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
             FIXME("trans arg not supported when a compressed surface is involved\n");
         if (dstx || dsty)
             FIXME("offset for destination surface is not supported\n");
-        if (Src->resource.format_desc->format != This->resource.format_desc->format)
+        if (src->resource.format_desc->format != This->resource.format_desc->format)
         {
             FIXME("compressed -> compressed copy only supported for the same type of surface\n");
             ret = WINED3DERR_WRONGTEXTUREFORMAT;
@@ -1733,9 +1716,9 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
     if (trans & (WINEDDBLTFAST_SRCCOLORKEY | WINEDDBLTFAST_DESTCOLORKEY))
     {
         DWORD keylow, keyhigh;
-        DWORD mask = Src->resource.format_desc->red_mask |
-                     Src->resource.format_desc->green_mask |
-                     Src->resource.format_desc->blue_mask;
+        DWORD mask = src->resource.format_desc->red_mask
+                | src->resource.format_desc->green_mask
+                | src->resource.format_desc->blue_mask;
 
         /* For some 8-bit formats like L8 and P8 color masks don't make sense */
         if(!mask && bpp==1)
@@ -1744,8 +1727,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
         TRACE("Color keyed copy\n");
         if (trans & WINEDDBLTFAST_SRCCOLORKEY)
         {
-            keylow  = Src->SrcBltCKey.dwColorSpaceLowValue;
-            keyhigh = Src->SrcBltCKey.dwColorSpaceHighValue;
+            keylow  = src->SrcBltCKey.dwColorSpaceLowValue;
+            keyhigh = src->SrcBltCKey.dwColorSpaceHighValue;
         }
         else
         {
@@ -1836,14 +1819,14 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dst
     }
 
 error:
-    if (Src == This)
+    if (src == This)
     {
         IWineD3DSurface_UnlockRect(iface);
     }
     else
     {
         IWineD3DSurface_UnlockRect(iface);
-        IWineD3DSurface_UnlockRect(Source);
+        IWineD3DSurface_UnlockRect(src_surface);
     }
 
     return ret;
diff --git a/dlls/wined3d/swapchain_base.c b/dlls/wined3d/swapchain_base.c
index 3520a41..f13e085 100644
--- a/dlls/wined3d/swapchain_base.c
+++ b/dlls/wined3d/swapchain_base.c
@@ -72,11 +72,12 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetParent(IWineD3DSwapChain *iface, IUn
     return WINED3D_OK;
 }
 
-HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *iface, IWineD3DSurface *pDestSurface) {
+HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *iface, IWineD3DSurface *dst_surface)
+{
     IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface;
     POINT start;
 
-    TRACE("(%p) : iface(%p) pDestSurface(%p)\n", This, iface, pDestSurface);
+    TRACE("iface %p, dst_surface %p.\n", iface, dst_surface);
 
     start.x = 0;
     start.y = 0;
@@ -85,7 +86,7 @@ HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *i
         MapWindowPoints(This->win_handle, NULL, &start, 1);
     }
 
-    IWineD3DSurface_BltFast(pDestSurface, start.x, start.y, (IWineD3DSurface *)This->front_buffer, NULL, 0);
+    IWineD3DSurface_BltFast(dst_surface, start.x, start.y, (IWineD3DSurface *)This->front_buffer, NULL, 0);
     return WINED3D_OK;
 }
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index cc54228..37c41da 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2128,8 +2128,8 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetClipper(IWineD3DSurface *iface, IWineD
 HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetClipper(IWineD3DSurface *iface, IWineD3DClipper **clipper) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetFormat(IWineD3DSurface *iface, WINED3DFORMAT format) DECLSPEC_HIDDEN;
 HRESULT IWineD3DBaseSurfaceImpl_CreateDIBSection(IWineD3DSurface *iface) DECLSPEC_HIDDEN;
-HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *DestRect, IWineD3DSurface *SrcSurface,
-        const RECT *SrcRect, DWORD Flags, const WINEDDBLTFX *DDBltFx, WINED3DTEXTUREFILTERTYPE Filter) DECLSPEC_HIDDEN;
+HRESULT WINAPI IWineD3DBaseSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT *dst_rect, IWineD3DSurface *src_surface,
+        const RECT *src_rect, DWORD flags, const WINEDDBLTFX *fx, WINED3DTEXTUREFILTERTYPE filter) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, DWORD dsty,
         IWineD3DSurface *Source, const RECT *rsrc, DWORD trans) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSurfaceImpl_LockRect(IWineD3DSurface *iface, WINED3DLOCKED_RECT *pLockedRect,
@@ -2552,7 +2552,7 @@ ULONG WINAPI IWineD3DBaseSwapChainImpl_AddRef(IWineD3DSwapChain *iface) DECLSPEC
 ULONG WINAPI IWineD3DBaseSwapChainImpl_Release(IWineD3DSwapChain *iface) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetParent(IWineD3DSwapChain *iface, IUnknown **ppParent) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetFrontBufferData(IWineD3DSwapChain *iface,
-        IWineD3DSurface *pDestSurface) DECLSPEC_HIDDEN;
+        IWineD3DSurface *dst_surface) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetBackBuffer(IWineD3DSwapChain *iface, UINT iBackBuffer,
         WINED3DBACKBUFFER_TYPE Type, IWineD3DSurface **ppBackBuffer) DECLSPEC_HIDDEN;
 HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetRasterStatus(IWineD3DSwapChain *iface,
-- 
1.7.1




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