[PATCH 1/5] wined3d: Cleanup some 2-space indentation.

Henri Verbeet hverbeet at codeweavers.com
Thu Aug 26 12:05:16 CDT 2010


---
 dlls/wined3d/utils.c |  754 +++++++++++++++++++++++++-------------------------
 1 files changed, 384 insertions(+), 370 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index d2d7295..cb9a510 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1587,168 +1587,170 @@ UINT wined3d_format_calculate_size(const struct wined3d_format_desc *format, UIN
  */
 const char *debug_d3dformat(enum wined3d_format_id format_id)
 {
-  switch (format_id)
-  {
+    switch (format_id)
+    {
 #define FMT_TO_STR(format_id) case format_id: return #format_id
-    FMT_TO_STR(WINED3DFMT_UNKNOWN);
-    FMT_TO_STR(WINED3DFMT_B8G8R8_UNORM);
-    FMT_TO_STR(WINED3DFMT_B5G5R5X1_UNORM);
-    FMT_TO_STR(WINED3DFMT_B4G4R4A4_UNORM);
-    FMT_TO_STR(WINED3DFMT_B2G3R3_UNORM);
-    FMT_TO_STR(WINED3DFMT_B2G3R3A8_UNORM);
-    FMT_TO_STR(WINED3DFMT_B4G4R4X4_UNORM);
-    FMT_TO_STR(WINED3DFMT_R8G8B8X8_UNORM);
-    FMT_TO_STR(WINED3DFMT_B10G10R10A2_UNORM);
-    FMT_TO_STR(WINED3DFMT_P8_UINT_A8_UNORM);
-    FMT_TO_STR(WINED3DFMT_P8_UINT);
-    FMT_TO_STR(WINED3DFMT_L8_UNORM);
-    FMT_TO_STR(WINED3DFMT_L8A8_UNORM);
-    FMT_TO_STR(WINED3DFMT_L4A4_UNORM);
-    FMT_TO_STR(WINED3DFMT_R5G5_SNORM_L6_UNORM);
-    FMT_TO_STR(WINED3DFMT_R8G8_SNORM_L8X8_UNORM);
-    FMT_TO_STR(WINED3DFMT_R10G11B11_SNORM);
-    FMT_TO_STR(WINED3DFMT_R10G10B10_SNORM_A2_UNORM);
-    FMT_TO_STR(WINED3DFMT_UYVY);
-    FMT_TO_STR(WINED3DFMT_YUY2);
-    FMT_TO_STR(WINED3DFMT_YV12);
-    FMT_TO_STR(WINED3DFMT_DXT1);
-    FMT_TO_STR(WINED3DFMT_DXT2);
-    FMT_TO_STR(WINED3DFMT_DXT3);
-    FMT_TO_STR(WINED3DFMT_DXT4);
-    FMT_TO_STR(WINED3DFMT_DXT5);
-    FMT_TO_STR(WINED3DFMT_MULTI2_ARGB8);
-    FMT_TO_STR(WINED3DFMT_G8R8_G8B8);
-    FMT_TO_STR(WINED3DFMT_R8G8_B8G8);
-    FMT_TO_STR(WINED3DFMT_D16_LOCKABLE);
-    FMT_TO_STR(WINED3DFMT_D32_UNORM);
-    FMT_TO_STR(WINED3DFMT_S1_UINT_D15_UNORM);
-    FMT_TO_STR(WINED3DFMT_X8D24_UNORM);
-    FMT_TO_STR(WINED3DFMT_S4X4_UINT_D24_UNORM);
-    FMT_TO_STR(WINED3DFMT_L16_UNORM);
-    FMT_TO_STR(WINED3DFMT_S8_UINT_D24_FLOAT);
-    FMT_TO_STR(WINED3DFMT_VERTEXDATA);
-    FMT_TO_STR(WINED3DFMT_R8G8_SNORM_Cx);
-    FMT_TO_STR(WINED3DFMT_ATI2N);
-    FMT_TO_STR(WINED3DFMT_NVHU);
-    FMT_TO_STR(WINED3DFMT_NVHS);
-    FMT_TO_STR(WINED3DFMT_R32G32B32A32_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R32G32B32A32_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R32G32B32A32_UINT);
-    FMT_TO_STR(WINED3DFMT_R32G32B32A32_SINT);
-    FMT_TO_STR(WINED3DFMT_R32G32B32_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R32G32B32_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R32G32B32_UINT);
-    FMT_TO_STR(WINED3DFMT_R32G32B32_SINT);
-    FMT_TO_STR(WINED3DFMT_R16G16B16A16_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R16G16B16A16_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R16G16B16A16_UNORM);
-    FMT_TO_STR(WINED3DFMT_R16G16B16A16_UINT);
-    FMT_TO_STR(WINED3DFMT_R16G16B16A16_SNORM);
-    FMT_TO_STR(WINED3DFMT_R16G16B16A16_SINT);
-    FMT_TO_STR(WINED3DFMT_R32G32_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R32G32_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R32G32_UINT);
-    FMT_TO_STR(WINED3DFMT_R32G32_SINT);
-    FMT_TO_STR(WINED3DFMT_R32G8X24_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_D32_FLOAT_S8X24_UINT);
-    FMT_TO_STR(WINED3DFMT_R32_FLOAT_X8X24_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_X32_TYPELESS_G8X24_UINT);
-    FMT_TO_STR(WINED3DFMT_R10G10B10A2_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R10G10B10A2_UNORM);
-    FMT_TO_STR(WINED3DFMT_R10G10B10A2_UINT);
-    FMT_TO_STR(WINED3DFMT_R10G10B10A2_SNORM);
-    FMT_TO_STR(WINED3DFMT_R11G11B10_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R8G8B8A8_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R8G8B8A8_UNORM);
-    FMT_TO_STR(WINED3DFMT_R8G8B8A8_UNORM_SRGB);
-    FMT_TO_STR(WINED3DFMT_R8G8B8A8_UINT);
-    FMT_TO_STR(WINED3DFMT_R8G8B8A8_SNORM);
-    FMT_TO_STR(WINED3DFMT_R8G8B8A8_SINT);
-    FMT_TO_STR(WINED3DFMT_R16G16_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R16G16_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R16G16_UNORM);
-    FMT_TO_STR(WINED3DFMT_R16G16_UINT);
-    FMT_TO_STR(WINED3DFMT_R16G16_SNORM);
-    FMT_TO_STR(WINED3DFMT_R16G16_SINT);
-    FMT_TO_STR(WINED3DFMT_R32_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_D32_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R32_FLOAT);
-    FMT_TO_STR(WINED3DFMT_R32_UINT);
-    FMT_TO_STR(WINED3DFMT_R32_SINT);
-    FMT_TO_STR(WINED3DFMT_R24G8_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_D24_UNORM_S8_UINT);
-    FMT_TO_STR(WINED3DFMT_R24_UNORM_X8_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_X24_TYPELESS_G8_UINT);
-    FMT_TO_STR(WINED3DFMT_R8G8_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R8G8_UNORM);
-    FMT_TO_STR(WINED3DFMT_R8G8_UINT);
-    FMT_TO_STR(WINED3DFMT_R8G8_SNORM);
-    FMT_TO_STR(WINED3DFMT_R8G8_SINT);
-    FMT_TO_STR(WINED3DFMT_R16_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R16_FLOAT);
-    FMT_TO_STR(WINED3DFMT_D16_UNORM);
-    FMT_TO_STR(WINED3DFMT_R16_UNORM);
-    FMT_TO_STR(WINED3DFMT_R16_UINT);
-    FMT_TO_STR(WINED3DFMT_R16_SNORM);
-    FMT_TO_STR(WINED3DFMT_R16_SINT);
-    FMT_TO_STR(WINED3DFMT_R8_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_R8_UNORM);
-    FMT_TO_STR(WINED3DFMT_R8_UINT);
-    FMT_TO_STR(WINED3DFMT_R8_SNORM);
-    FMT_TO_STR(WINED3DFMT_R8_SINT);
-    FMT_TO_STR(WINED3DFMT_A8_UNORM);
-    FMT_TO_STR(WINED3DFMT_R1_UNORM);
-    FMT_TO_STR(WINED3DFMT_R9G9B9E5_SHAREDEXP);
-    FMT_TO_STR(WINED3DFMT_R8G8_B8G8_UNORM);
-    FMT_TO_STR(WINED3DFMT_G8R8_G8B8_UNORM);
-    FMT_TO_STR(WINED3DFMT_BC1_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_BC1_UNORM);
-    FMT_TO_STR(WINED3DFMT_BC1_UNORM_SRGB);
-    FMT_TO_STR(WINED3DFMT_BC2_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_BC2_UNORM);
-    FMT_TO_STR(WINED3DFMT_BC2_UNORM_SRGB);
-    FMT_TO_STR(WINED3DFMT_BC3_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_BC3_UNORM);
-    FMT_TO_STR(WINED3DFMT_BC3_UNORM_SRGB);
-    FMT_TO_STR(WINED3DFMT_BC4_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_BC4_UNORM);
-    FMT_TO_STR(WINED3DFMT_BC4_SNORM);
-    FMT_TO_STR(WINED3DFMT_BC5_TYPELESS);
-    FMT_TO_STR(WINED3DFMT_BC5_UNORM);
-    FMT_TO_STR(WINED3DFMT_BC5_SNORM);
-    FMT_TO_STR(WINED3DFMT_B5G6R5_UNORM);
-    FMT_TO_STR(WINED3DFMT_B5G5R5A1_UNORM);
-    FMT_TO_STR(WINED3DFMT_B8G8R8A8_UNORM);
-    FMT_TO_STR(WINED3DFMT_B8G8R8X8_UNORM);
+        FMT_TO_STR(WINED3DFMT_UNKNOWN);
+        FMT_TO_STR(WINED3DFMT_B8G8R8_UNORM);
+        FMT_TO_STR(WINED3DFMT_B5G5R5X1_UNORM);
+        FMT_TO_STR(WINED3DFMT_B4G4R4A4_UNORM);
+        FMT_TO_STR(WINED3DFMT_B2G3R3_UNORM);
+        FMT_TO_STR(WINED3DFMT_B2G3R3A8_UNORM);
+        FMT_TO_STR(WINED3DFMT_B4G4R4X4_UNORM);
+        FMT_TO_STR(WINED3DFMT_R8G8B8X8_UNORM);
+        FMT_TO_STR(WINED3DFMT_B10G10R10A2_UNORM);
+        FMT_TO_STR(WINED3DFMT_P8_UINT_A8_UNORM);
+        FMT_TO_STR(WINED3DFMT_P8_UINT);
+        FMT_TO_STR(WINED3DFMT_L8_UNORM);
+        FMT_TO_STR(WINED3DFMT_L8A8_UNORM);
+        FMT_TO_STR(WINED3DFMT_L4A4_UNORM);
+        FMT_TO_STR(WINED3DFMT_R5G5_SNORM_L6_UNORM);
+        FMT_TO_STR(WINED3DFMT_R8G8_SNORM_L8X8_UNORM);
+        FMT_TO_STR(WINED3DFMT_R10G11B11_SNORM);
+        FMT_TO_STR(WINED3DFMT_R10G10B10_SNORM_A2_UNORM);
+        FMT_TO_STR(WINED3DFMT_UYVY);
+        FMT_TO_STR(WINED3DFMT_YUY2);
+        FMT_TO_STR(WINED3DFMT_YV12);
+        FMT_TO_STR(WINED3DFMT_DXT1);
+        FMT_TO_STR(WINED3DFMT_DXT2);
+        FMT_TO_STR(WINED3DFMT_DXT3);
+        FMT_TO_STR(WINED3DFMT_DXT4);
+        FMT_TO_STR(WINED3DFMT_DXT5);
+        FMT_TO_STR(WINED3DFMT_MULTI2_ARGB8);
+        FMT_TO_STR(WINED3DFMT_G8R8_G8B8);
+        FMT_TO_STR(WINED3DFMT_R8G8_B8G8);
+        FMT_TO_STR(WINED3DFMT_D16_LOCKABLE);
+        FMT_TO_STR(WINED3DFMT_D32_UNORM);
+        FMT_TO_STR(WINED3DFMT_S1_UINT_D15_UNORM);
+        FMT_TO_STR(WINED3DFMT_X8D24_UNORM);
+        FMT_TO_STR(WINED3DFMT_S4X4_UINT_D24_UNORM);
+        FMT_TO_STR(WINED3DFMT_L16_UNORM);
+        FMT_TO_STR(WINED3DFMT_S8_UINT_D24_FLOAT);
+        FMT_TO_STR(WINED3DFMT_VERTEXDATA);
+        FMT_TO_STR(WINED3DFMT_R8G8_SNORM_Cx);
+        FMT_TO_STR(WINED3DFMT_ATI2N);
+        FMT_TO_STR(WINED3DFMT_NVHU);
+        FMT_TO_STR(WINED3DFMT_NVHS);
+        FMT_TO_STR(WINED3DFMT_R32G32B32A32_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R32G32B32A32_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R32G32B32A32_UINT);
+        FMT_TO_STR(WINED3DFMT_R32G32B32A32_SINT);
+        FMT_TO_STR(WINED3DFMT_R32G32B32_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R32G32B32_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R32G32B32_UINT);
+        FMT_TO_STR(WINED3DFMT_R32G32B32_SINT);
+        FMT_TO_STR(WINED3DFMT_R16G16B16A16_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R16G16B16A16_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R16G16B16A16_UNORM);
+        FMT_TO_STR(WINED3DFMT_R16G16B16A16_UINT);
+        FMT_TO_STR(WINED3DFMT_R16G16B16A16_SNORM);
+        FMT_TO_STR(WINED3DFMT_R16G16B16A16_SINT);
+        FMT_TO_STR(WINED3DFMT_R32G32_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R32G32_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R32G32_UINT);
+        FMT_TO_STR(WINED3DFMT_R32G32_SINT);
+        FMT_TO_STR(WINED3DFMT_R32G8X24_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_D32_FLOAT_S8X24_UINT);
+        FMT_TO_STR(WINED3DFMT_R32_FLOAT_X8X24_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_X32_TYPELESS_G8X24_UINT);
+        FMT_TO_STR(WINED3DFMT_R10G10B10A2_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R10G10B10A2_UNORM);
+        FMT_TO_STR(WINED3DFMT_R10G10B10A2_UINT);
+        FMT_TO_STR(WINED3DFMT_R10G10B10A2_SNORM);
+        FMT_TO_STR(WINED3DFMT_R11G11B10_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R8G8B8A8_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R8G8B8A8_UNORM);
+        FMT_TO_STR(WINED3DFMT_R8G8B8A8_UNORM_SRGB);
+        FMT_TO_STR(WINED3DFMT_R8G8B8A8_UINT);
+        FMT_TO_STR(WINED3DFMT_R8G8B8A8_SNORM);
+        FMT_TO_STR(WINED3DFMT_R8G8B8A8_SINT);
+        FMT_TO_STR(WINED3DFMT_R16G16_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R16G16_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R16G16_UNORM);
+        FMT_TO_STR(WINED3DFMT_R16G16_UINT);
+        FMT_TO_STR(WINED3DFMT_R16G16_SNORM);
+        FMT_TO_STR(WINED3DFMT_R16G16_SINT);
+        FMT_TO_STR(WINED3DFMT_R32_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_D32_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R32_FLOAT);
+        FMT_TO_STR(WINED3DFMT_R32_UINT);
+        FMT_TO_STR(WINED3DFMT_R32_SINT);
+        FMT_TO_STR(WINED3DFMT_R24G8_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_D24_UNORM_S8_UINT);
+        FMT_TO_STR(WINED3DFMT_R24_UNORM_X8_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_X24_TYPELESS_G8_UINT);
+        FMT_TO_STR(WINED3DFMT_R8G8_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R8G8_UNORM);
+        FMT_TO_STR(WINED3DFMT_R8G8_UINT);
+        FMT_TO_STR(WINED3DFMT_R8G8_SNORM);
+        FMT_TO_STR(WINED3DFMT_R8G8_SINT);
+        FMT_TO_STR(WINED3DFMT_R16_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R16_FLOAT);
+        FMT_TO_STR(WINED3DFMT_D16_UNORM);
+        FMT_TO_STR(WINED3DFMT_R16_UNORM);
+        FMT_TO_STR(WINED3DFMT_R16_UINT);
+        FMT_TO_STR(WINED3DFMT_R16_SNORM);
+        FMT_TO_STR(WINED3DFMT_R16_SINT);
+        FMT_TO_STR(WINED3DFMT_R8_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_R8_UNORM);
+        FMT_TO_STR(WINED3DFMT_R8_UINT);
+        FMT_TO_STR(WINED3DFMT_R8_SNORM);
+        FMT_TO_STR(WINED3DFMT_R8_SINT);
+        FMT_TO_STR(WINED3DFMT_A8_UNORM);
+        FMT_TO_STR(WINED3DFMT_R1_UNORM);
+        FMT_TO_STR(WINED3DFMT_R9G9B9E5_SHAREDEXP);
+        FMT_TO_STR(WINED3DFMT_R8G8_B8G8_UNORM);
+        FMT_TO_STR(WINED3DFMT_G8R8_G8B8_UNORM);
+        FMT_TO_STR(WINED3DFMT_BC1_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_BC1_UNORM);
+        FMT_TO_STR(WINED3DFMT_BC1_UNORM_SRGB);
+        FMT_TO_STR(WINED3DFMT_BC2_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_BC2_UNORM);
+        FMT_TO_STR(WINED3DFMT_BC2_UNORM_SRGB);
+        FMT_TO_STR(WINED3DFMT_BC3_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_BC3_UNORM);
+        FMT_TO_STR(WINED3DFMT_BC3_UNORM_SRGB);
+        FMT_TO_STR(WINED3DFMT_BC4_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_BC4_UNORM);
+        FMT_TO_STR(WINED3DFMT_BC4_SNORM);
+        FMT_TO_STR(WINED3DFMT_BC5_TYPELESS);
+        FMT_TO_STR(WINED3DFMT_BC5_UNORM);
+        FMT_TO_STR(WINED3DFMT_BC5_SNORM);
+        FMT_TO_STR(WINED3DFMT_B5G6R5_UNORM);
+        FMT_TO_STR(WINED3DFMT_B5G5R5A1_UNORM);
+        FMT_TO_STR(WINED3DFMT_B8G8R8A8_UNORM);
+        FMT_TO_STR(WINED3DFMT_B8G8R8X8_UNORM);
 #undef FMT_TO_STR
-  default:
-    {
-      char fourcc[5];
-      fourcc[0] = (char)(format_id);
-      fourcc[1] = (char)(format_id >> 8);
-      fourcc[2] = (char)(format_id >> 16);
-      fourcc[3] = (char)(format_id >> 24);
-      fourcc[4] = 0;
-      if (isprint(fourcc[0]) && isprint(fourcc[1]) && isprint(fourcc[2]) && isprint(fourcc[3]))
-        FIXME("Unrecognized %#x (as fourcc: %s) WINED3DFORMAT!\n", format_id, fourcc);
-      else
-        FIXME("Unrecognized %#x WINED3DFORMAT!\n", format_id);
+        default:
+        {
+            char fourcc[5];
+            fourcc[0] = (char)(format_id);
+            fourcc[1] = (char)(format_id >> 8);
+            fourcc[2] = (char)(format_id >> 16);
+            fourcc[3] = (char)(format_id >> 24);
+            fourcc[4] = 0;
+            if (isprint(fourcc[0]) && isprint(fourcc[1]) && isprint(fourcc[2]) && isprint(fourcc[3]))
+                FIXME("Unrecognized %#x (as fourcc: %s) WINED3DFORMAT!\n", format_id, fourcc);
+            else
+                FIXME("Unrecognized %#x WINED3DFORMAT!\n", format_id);
+        }
+        return "unrecognized";
     }
-    return "unrecognized";
-  }
 }
 
-const char* debug_d3ddevicetype(WINED3DDEVTYPE devtype) {
-  switch (devtype) {
+const char *debug_d3ddevicetype(WINED3DDEVTYPE devtype)
+{
+    switch (devtype)
+    {
 #define DEVTYPE_TO_STR(dev) case dev: return #dev
-    DEVTYPE_TO_STR(WINED3DDEVTYPE_HAL);
-    DEVTYPE_TO_STR(WINED3DDEVTYPE_REF);
-    DEVTYPE_TO_STR(WINED3DDEVTYPE_SW);
+        DEVTYPE_TO_STR(WINED3DDEVTYPE_HAL);
+        DEVTYPE_TO_STR(WINED3DDEVTYPE_REF);
+        DEVTYPE_TO_STR(WINED3DDEVTYPE_SW);
 #undef DEVTYPE_TO_STR
-  default:
-    FIXME("Unrecognized %u WINED3DDEVTYPE!\n", devtype);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u WINED3DDEVTYPE!\n", devtype);
+            return "unrecognized";
+    }
 }
 
 const char *debug_d3dusage(DWORD usage)
@@ -1836,201 +1838,209 @@ const char* debug_d3ddeclusage(BYTE usage) {
     }
 }
 
-const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) {
-  switch (res) {
+const char *debug_d3dresourcetype(WINED3DRESOURCETYPE res)
+{
+    switch (res)
+    {
 #define RES_TO_STR(res) case res: return #res
-    RES_TO_STR(WINED3DRTYPE_SURFACE);
-    RES_TO_STR(WINED3DRTYPE_VOLUME);
-    RES_TO_STR(WINED3DRTYPE_TEXTURE);
-    RES_TO_STR(WINED3DRTYPE_VOLUMETEXTURE);
-    RES_TO_STR(WINED3DRTYPE_CUBETEXTURE);
-    RES_TO_STR(WINED3DRTYPE_BUFFER);
+        RES_TO_STR(WINED3DRTYPE_SURFACE);
+        RES_TO_STR(WINED3DRTYPE_VOLUME);
+        RES_TO_STR(WINED3DRTYPE_TEXTURE);
+        RES_TO_STR(WINED3DRTYPE_VOLUMETEXTURE);
+        RES_TO_STR(WINED3DRTYPE_CUBETEXTURE);
+        RES_TO_STR(WINED3DRTYPE_BUFFER);
 #undef  RES_TO_STR
-  default:
-    FIXME("Unrecognized %u WINED3DRESOURCETYPE!\n", res);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u WINED3DRESOURCETYPE!\n", res);
+            return "unrecognized";
+    }
 }
 
-const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) {
-  switch (PrimitiveType) {
+const char *debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType)
+{
+    switch (PrimitiveType)
+    {
 #define PRIM_TO_STR(prim) case prim: return #prim
-    PRIM_TO_STR(WINED3DPT_UNDEFINED);
-    PRIM_TO_STR(WINED3DPT_POINTLIST);
-    PRIM_TO_STR(WINED3DPT_LINELIST);
-    PRIM_TO_STR(WINED3DPT_LINESTRIP);
-    PRIM_TO_STR(WINED3DPT_TRIANGLELIST);
-    PRIM_TO_STR(WINED3DPT_TRIANGLESTRIP);
-    PRIM_TO_STR(WINED3DPT_TRIANGLEFAN);
-    PRIM_TO_STR(WINED3DPT_LINELIST_ADJ);
-    PRIM_TO_STR(WINED3DPT_LINESTRIP_ADJ);
-    PRIM_TO_STR(WINED3DPT_TRIANGLELIST_ADJ);
-    PRIM_TO_STR(WINED3DPT_TRIANGLESTRIP_ADJ);
+        PRIM_TO_STR(WINED3DPT_UNDEFINED);
+        PRIM_TO_STR(WINED3DPT_POINTLIST);
+        PRIM_TO_STR(WINED3DPT_LINELIST);
+        PRIM_TO_STR(WINED3DPT_LINESTRIP);
+        PRIM_TO_STR(WINED3DPT_TRIANGLELIST);
+        PRIM_TO_STR(WINED3DPT_TRIANGLESTRIP);
+        PRIM_TO_STR(WINED3DPT_TRIANGLEFAN);
+        PRIM_TO_STR(WINED3DPT_LINELIST_ADJ);
+        PRIM_TO_STR(WINED3DPT_LINESTRIP_ADJ);
+        PRIM_TO_STR(WINED3DPT_TRIANGLELIST_ADJ);
+        PRIM_TO_STR(WINED3DPT_TRIANGLESTRIP_ADJ);
 #undef  PRIM_TO_STR
-  default:
-    FIXME("Unrecognized %u WINED3DPRIMITIVETYPE!\n", PrimitiveType);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u WINED3DPRIMITIVETYPE!\n", PrimitiveType);
+            return "unrecognized";
+    }
 }
 
-const char* debug_d3drenderstate(DWORD state) {
-  switch (state) {
+const char *debug_d3drenderstate(WINED3DRENDERSTATETYPE state)
+{
+    switch (state)
+    {
 #define D3DSTATE_TO_STR(u) case u: return #u
-    D3DSTATE_TO_STR(WINED3DRS_ANTIALIAS                 );
-    D3DSTATE_TO_STR(WINED3DRS_TEXTUREPERSPECTIVE        );
-    D3DSTATE_TO_STR(WINED3DRS_WRAPU                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAPV                     );
-    D3DSTATE_TO_STR(WINED3DRS_ZENABLE                   );
-    D3DSTATE_TO_STR(WINED3DRS_FILLMODE                  );
-    D3DSTATE_TO_STR(WINED3DRS_SHADEMODE                 );
-    D3DSTATE_TO_STR(WINED3DRS_LINEPATTERN               );
-    D3DSTATE_TO_STR(WINED3DRS_MONOENABLE                );
-    D3DSTATE_TO_STR(WINED3DRS_ROP2                      );
-    D3DSTATE_TO_STR(WINED3DRS_PLANEMASK                 );
-    D3DSTATE_TO_STR(WINED3DRS_ZWRITEENABLE              );
-    D3DSTATE_TO_STR(WINED3DRS_ALPHATESTENABLE           );
-    D3DSTATE_TO_STR(WINED3DRS_LASTPIXEL                 );
-    D3DSTATE_TO_STR(WINED3DRS_SRCBLEND                  );
-    D3DSTATE_TO_STR(WINED3DRS_DESTBLEND                 );
-    D3DSTATE_TO_STR(WINED3DRS_CULLMODE                  );
-    D3DSTATE_TO_STR(WINED3DRS_ZFUNC                     );
-    D3DSTATE_TO_STR(WINED3DRS_ALPHAREF                  );
-    D3DSTATE_TO_STR(WINED3DRS_ALPHAFUNC                 );
-    D3DSTATE_TO_STR(WINED3DRS_DITHERENABLE              );
-    D3DSTATE_TO_STR(WINED3DRS_ALPHABLENDENABLE          );
-    D3DSTATE_TO_STR(WINED3DRS_FOGENABLE                 );
-    D3DSTATE_TO_STR(WINED3DRS_SPECULARENABLE            );
-    D3DSTATE_TO_STR(WINED3DRS_ZVISIBLE                  );
-    D3DSTATE_TO_STR(WINED3DRS_SUBPIXEL                  );
-    D3DSTATE_TO_STR(WINED3DRS_SUBPIXELX                 );
-    D3DSTATE_TO_STR(WINED3DRS_STIPPLEDALPHA             );
-    D3DSTATE_TO_STR(WINED3DRS_FOGCOLOR                  );
-    D3DSTATE_TO_STR(WINED3DRS_FOGTABLEMODE              );
-    D3DSTATE_TO_STR(WINED3DRS_FOGSTART                  );
-    D3DSTATE_TO_STR(WINED3DRS_FOGEND                    );
-    D3DSTATE_TO_STR(WINED3DRS_FOGDENSITY                );
-    D3DSTATE_TO_STR(WINED3DRS_STIPPLEENABLE             );
-    D3DSTATE_TO_STR(WINED3DRS_EDGEANTIALIAS             );
-    D3DSTATE_TO_STR(WINED3DRS_COLORKEYENABLE            );
-    D3DSTATE_TO_STR(WINED3DRS_MIPMAPLODBIAS             );
-    D3DSTATE_TO_STR(WINED3DRS_ZBIAS                     );
-    D3DSTATE_TO_STR(WINED3DRS_RANGEFOGENABLE            );
-    D3DSTATE_TO_STR(WINED3DRS_ANISOTROPY                );
-    D3DSTATE_TO_STR(WINED3DRS_FLUSHBATCH                );
-    D3DSTATE_TO_STR(WINED3DRS_TRANSLUCENTSORTINDEPENDENT);
-    D3DSTATE_TO_STR(WINED3DRS_STENCILENABLE             );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILFAIL               );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILZFAIL              );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILPASS               );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILFUNC               );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILREF                );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILMASK               );
-    D3DSTATE_TO_STR(WINED3DRS_STENCILWRITEMASK          );
-    D3DSTATE_TO_STR(WINED3DRS_TEXTUREFACTOR             );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP0                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP1                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP2                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP3                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP4                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP5                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP6                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP7                     );
-    D3DSTATE_TO_STR(WINED3DRS_CLIPPING                  );
-    D3DSTATE_TO_STR(WINED3DRS_LIGHTING                  );
-    D3DSTATE_TO_STR(WINED3DRS_EXTENTS                   );
-    D3DSTATE_TO_STR(WINED3DRS_AMBIENT                   );
-    D3DSTATE_TO_STR(WINED3DRS_FOGVERTEXMODE             );
-    D3DSTATE_TO_STR(WINED3DRS_COLORVERTEX               );
-    D3DSTATE_TO_STR(WINED3DRS_LOCALVIEWER               );
-    D3DSTATE_TO_STR(WINED3DRS_NORMALIZENORMALS          );
-    D3DSTATE_TO_STR(WINED3DRS_COLORKEYBLENDENABLE       );
-    D3DSTATE_TO_STR(WINED3DRS_DIFFUSEMATERIALSOURCE     );
-    D3DSTATE_TO_STR(WINED3DRS_SPECULARMATERIALSOURCE    );
-    D3DSTATE_TO_STR(WINED3DRS_AMBIENTMATERIALSOURCE     );
-    D3DSTATE_TO_STR(WINED3DRS_EMISSIVEMATERIALSOURCE    );
-    D3DSTATE_TO_STR(WINED3DRS_VERTEXBLEND               );
-    D3DSTATE_TO_STR(WINED3DRS_CLIPPLANEENABLE           );
-    D3DSTATE_TO_STR(WINED3DRS_SOFTWAREVERTEXPROCESSING  );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSIZE                 );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSIZE_MIN             );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSPRITEENABLE         );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSCALEENABLE          );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSCALE_A              );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSCALE_B              );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSCALE_C              );
-    D3DSTATE_TO_STR(WINED3DRS_MULTISAMPLEANTIALIAS      );
-    D3DSTATE_TO_STR(WINED3DRS_MULTISAMPLEMASK           );
-    D3DSTATE_TO_STR(WINED3DRS_PATCHEDGESTYLE            );
-    D3DSTATE_TO_STR(WINED3DRS_PATCHSEGMENTS             );
-    D3DSTATE_TO_STR(WINED3DRS_DEBUGMONITORTOKEN         );
-    D3DSTATE_TO_STR(WINED3DRS_POINTSIZE_MAX             );
-    D3DSTATE_TO_STR(WINED3DRS_INDEXEDVERTEXBLENDENABLE  );
-    D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE          );
-    D3DSTATE_TO_STR(WINED3DRS_TWEENFACTOR               );
-    D3DSTATE_TO_STR(WINED3DRS_BLENDOP                   );
-    D3DSTATE_TO_STR(WINED3DRS_POSITIONDEGREE            );
-    D3DSTATE_TO_STR(WINED3DRS_NORMALDEGREE              );
-    D3DSTATE_TO_STR(WINED3DRS_SCISSORTESTENABLE         );
-    D3DSTATE_TO_STR(WINED3DRS_SLOPESCALEDEPTHBIAS       );
-    D3DSTATE_TO_STR(WINED3DRS_ANTIALIASEDLINEENABLE     );
-    D3DSTATE_TO_STR(WINED3DRS_MINTESSELLATIONLEVEL      );
-    D3DSTATE_TO_STR(WINED3DRS_MAXTESSELLATIONLEVEL      );
-    D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_X            );
-    D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_Y            );
-    D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_Z            );
-    D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_W            );
-    D3DSTATE_TO_STR(WINED3DRS_ENABLEADAPTIVETESSELLATION);
-    D3DSTATE_TO_STR(WINED3DRS_TWOSIDEDSTENCILMODE       );
-    D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILFAIL           );
-    D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILZFAIL          );
-    D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILPASS           );
-    D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILFUNC           );
-    D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE1         );
-    D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE2         );
-    D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE3         );
-    D3DSTATE_TO_STR(WINED3DRS_BLENDFACTOR               );
-    D3DSTATE_TO_STR(WINED3DRS_SRGBWRITEENABLE           );
-    D3DSTATE_TO_STR(WINED3DRS_DEPTHBIAS                 );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP8                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP9                     );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP10                    );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP11                    );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP12                    );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP13                    );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP14                    );
-    D3DSTATE_TO_STR(WINED3DRS_WRAP15                    );
-    D3DSTATE_TO_STR(WINED3DRS_SEPARATEALPHABLENDENABLE  );
-    D3DSTATE_TO_STR(WINED3DRS_SRCBLENDALPHA             );
-    D3DSTATE_TO_STR(WINED3DRS_DESTBLENDALPHA            );
-    D3DSTATE_TO_STR(WINED3DRS_BLENDOPALPHA              );
+        D3DSTATE_TO_STR(WINED3DRS_ANTIALIAS);
+        D3DSTATE_TO_STR(WINED3DRS_TEXTUREPERSPECTIVE);
+        D3DSTATE_TO_STR(WINED3DRS_WRAPU);
+        D3DSTATE_TO_STR(WINED3DRS_WRAPV);
+        D3DSTATE_TO_STR(WINED3DRS_ZENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_FILLMODE);
+        D3DSTATE_TO_STR(WINED3DRS_SHADEMODE);
+        D3DSTATE_TO_STR(WINED3DRS_LINEPATTERN);
+        D3DSTATE_TO_STR(WINED3DRS_MONOENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_ROP2);
+        D3DSTATE_TO_STR(WINED3DRS_PLANEMASK);
+        D3DSTATE_TO_STR(WINED3DRS_ZWRITEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_ALPHATESTENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_LASTPIXEL);
+        D3DSTATE_TO_STR(WINED3DRS_SRCBLEND);
+        D3DSTATE_TO_STR(WINED3DRS_DESTBLEND);
+        D3DSTATE_TO_STR(WINED3DRS_CULLMODE);
+        D3DSTATE_TO_STR(WINED3DRS_ZFUNC);
+        D3DSTATE_TO_STR(WINED3DRS_ALPHAREF);
+        D3DSTATE_TO_STR(WINED3DRS_ALPHAFUNC);
+        D3DSTATE_TO_STR(WINED3DRS_DITHERENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_ALPHABLENDENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_FOGENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_SPECULARENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_ZVISIBLE);
+        D3DSTATE_TO_STR(WINED3DRS_SUBPIXEL);
+        D3DSTATE_TO_STR(WINED3DRS_SUBPIXELX);
+        D3DSTATE_TO_STR(WINED3DRS_STIPPLEDALPHA);
+        D3DSTATE_TO_STR(WINED3DRS_FOGCOLOR);
+        D3DSTATE_TO_STR(WINED3DRS_FOGTABLEMODE);
+        D3DSTATE_TO_STR(WINED3DRS_FOGSTART);
+        D3DSTATE_TO_STR(WINED3DRS_FOGEND);
+        D3DSTATE_TO_STR(WINED3DRS_FOGDENSITY);
+        D3DSTATE_TO_STR(WINED3DRS_STIPPLEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_EDGEANTIALIAS);
+        D3DSTATE_TO_STR(WINED3DRS_COLORKEYENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_MIPMAPLODBIAS);
+        D3DSTATE_TO_STR(WINED3DRS_ZBIAS);
+        D3DSTATE_TO_STR(WINED3DRS_RANGEFOGENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_ANISOTROPY);
+        D3DSTATE_TO_STR(WINED3DRS_FLUSHBATCH);
+        D3DSTATE_TO_STR(WINED3DRS_TRANSLUCENTSORTINDEPENDENT);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILFAIL);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILZFAIL);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILPASS);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILFUNC);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILREF);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILMASK);
+        D3DSTATE_TO_STR(WINED3DRS_STENCILWRITEMASK);
+        D3DSTATE_TO_STR(WINED3DRS_TEXTUREFACTOR);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP0);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP1);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP2);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP3);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP4);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP5);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP6);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP7);
+        D3DSTATE_TO_STR(WINED3DRS_CLIPPING);
+        D3DSTATE_TO_STR(WINED3DRS_LIGHTING);
+        D3DSTATE_TO_STR(WINED3DRS_EXTENTS);
+        D3DSTATE_TO_STR(WINED3DRS_AMBIENT);
+        D3DSTATE_TO_STR(WINED3DRS_FOGVERTEXMODE);
+        D3DSTATE_TO_STR(WINED3DRS_COLORVERTEX);
+        D3DSTATE_TO_STR(WINED3DRS_LOCALVIEWER);
+        D3DSTATE_TO_STR(WINED3DRS_NORMALIZENORMALS);
+        D3DSTATE_TO_STR(WINED3DRS_COLORKEYBLENDENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_DIFFUSEMATERIALSOURCE);
+        D3DSTATE_TO_STR(WINED3DRS_SPECULARMATERIALSOURCE);
+        D3DSTATE_TO_STR(WINED3DRS_AMBIENTMATERIALSOURCE);
+        D3DSTATE_TO_STR(WINED3DRS_EMISSIVEMATERIALSOURCE);
+        D3DSTATE_TO_STR(WINED3DRS_VERTEXBLEND);
+        D3DSTATE_TO_STR(WINED3DRS_CLIPPLANEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_SOFTWAREVERTEXPROCESSING);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSIZE);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSIZE_MIN);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSPRITEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSCALEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSCALE_A);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSCALE_B);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSCALE_C);
+        D3DSTATE_TO_STR(WINED3DRS_MULTISAMPLEANTIALIAS);
+        D3DSTATE_TO_STR(WINED3DRS_MULTISAMPLEMASK);
+        D3DSTATE_TO_STR(WINED3DRS_PATCHEDGESTYLE);
+        D3DSTATE_TO_STR(WINED3DRS_PATCHSEGMENTS);
+        D3DSTATE_TO_STR(WINED3DRS_DEBUGMONITORTOKEN);
+        D3DSTATE_TO_STR(WINED3DRS_POINTSIZE_MAX);
+        D3DSTATE_TO_STR(WINED3DRS_INDEXEDVERTEXBLENDENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_TWEENFACTOR);
+        D3DSTATE_TO_STR(WINED3DRS_BLENDOP);
+        D3DSTATE_TO_STR(WINED3DRS_POSITIONDEGREE);
+        D3DSTATE_TO_STR(WINED3DRS_NORMALDEGREE);
+        D3DSTATE_TO_STR(WINED3DRS_SCISSORTESTENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_SLOPESCALEDEPTHBIAS);
+        D3DSTATE_TO_STR(WINED3DRS_ANTIALIASEDLINEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_MINTESSELLATIONLEVEL);
+        D3DSTATE_TO_STR(WINED3DRS_MAXTESSELLATIONLEVEL);
+        D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_X);
+        D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_Y);
+        D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_Z);
+        D3DSTATE_TO_STR(WINED3DRS_ADAPTIVETESS_W);
+        D3DSTATE_TO_STR(WINED3DRS_ENABLEADAPTIVETESSELLATION);
+        D3DSTATE_TO_STR(WINED3DRS_TWOSIDEDSTENCILMODE);
+        D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILFAIL);
+        D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILZFAIL);
+        D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILPASS);
+        D3DSTATE_TO_STR(WINED3DRS_CCW_STENCILFUNC);
+        D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE1);
+        D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE2);
+        D3DSTATE_TO_STR(WINED3DRS_COLORWRITEENABLE3);
+        D3DSTATE_TO_STR(WINED3DRS_BLENDFACTOR);
+        D3DSTATE_TO_STR(WINED3DRS_SRGBWRITEENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_DEPTHBIAS);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP8);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP9);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP10);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP11);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP12);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP13);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP14);
+        D3DSTATE_TO_STR(WINED3DRS_WRAP15);
+        D3DSTATE_TO_STR(WINED3DRS_SEPARATEALPHABLENDENABLE);
+        D3DSTATE_TO_STR(WINED3DRS_SRCBLENDALPHA);
+        D3DSTATE_TO_STR(WINED3DRS_DESTBLENDALPHA);
+        D3DSTATE_TO_STR(WINED3DRS_BLENDOPALPHA);
 #undef D3DSTATE_TO_STR
-  default:
-    FIXME("Unrecognized %u render state!\n", state);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u render state!\n", state);
+            return "unrecognized";
+    }
 }
 
-const char* debug_d3dsamplerstate(DWORD state) {
-  switch (state) {
+const char *debug_d3dsamplerstate(DWORD state)
+{
+    switch (state)
+    {
 #define D3DSTATE_TO_STR(u) case u: return #u
-    D3DSTATE_TO_STR(WINED3DSAMP_BORDERCOLOR  );
-    D3DSTATE_TO_STR(WINED3DSAMP_ADDRESSU     );
-    D3DSTATE_TO_STR(WINED3DSAMP_ADDRESSV     );
-    D3DSTATE_TO_STR(WINED3DSAMP_ADDRESSW     );
-    D3DSTATE_TO_STR(WINED3DSAMP_MAGFILTER    );
-    D3DSTATE_TO_STR(WINED3DSAMP_MINFILTER    );
-    D3DSTATE_TO_STR(WINED3DSAMP_MIPFILTER    );
-    D3DSTATE_TO_STR(WINED3DSAMP_MIPMAPLODBIAS);
-    D3DSTATE_TO_STR(WINED3DSAMP_MAXMIPLEVEL  );
-    D3DSTATE_TO_STR(WINED3DSAMP_MAXANISOTROPY);
-    D3DSTATE_TO_STR(WINED3DSAMP_SRGBTEXTURE  );
-    D3DSTATE_TO_STR(WINED3DSAMP_ELEMENTINDEX );
-    D3DSTATE_TO_STR(WINED3DSAMP_DMAPOFFSET   );
+        D3DSTATE_TO_STR(WINED3DSAMP_BORDERCOLOR);
+        D3DSTATE_TO_STR(WINED3DSAMP_ADDRESSU);
+        D3DSTATE_TO_STR(WINED3DSAMP_ADDRESSV);
+        D3DSTATE_TO_STR(WINED3DSAMP_ADDRESSW);
+        D3DSTATE_TO_STR(WINED3DSAMP_MAGFILTER);
+        D3DSTATE_TO_STR(WINED3DSAMP_MINFILTER);
+        D3DSTATE_TO_STR(WINED3DSAMP_MIPFILTER);
+        D3DSTATE_TO_STR(WINED3DSAMP_MIPMAPLODBIAS);
+        D3DSTATE_TO_STR(WINED3DSAMP_MAXMIPLEVEL);
+        D3DSTATE_TO_STR(WINED3DSAMP_MAXANISOTROPY);
+        D3DSTATE_TO_STR(WINED3DSAMP_SRGBTEXTURE);
+        D3DSTATE_TO_STR(WINED3DSAMP_ELEMENTINDEX);
+        D3DSTATE_TO_STR(WINED3DSAMP_DMAPOFFSET);
 #undef D3DSTATE_TO_STR
-  default:
-    FIXME("Unrecognized %u sampler state!\n", state);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u sampler state!\n", state);
+            return "unrecognized";
+    }
 }
 
 const char *debug_d3dtexturefiltertype(WINED3DTEXTUREFILTERTYPE filter_type) {
@@ -2051,32 +2061,34 @@ const char *debug_d3dtexturefiltertype(WINED3DTEXTUREFILTERTYPE filter_type) {
     }
 }
 
-const char* debug_d3dtexturestate(DWORD state) {
-  switch (state) {
+const char *debug_d3dtexturestate(DWORD state)
+{
+    switch (state)
+    {
 #define D3DSTATE_TO_STR(u) case u: return #u
-    D3DSTATE_TO_STR(WINED3DTSS_COLOROP               );
-    D3DSTATE_TO_STR(WINED3DTSS_COLORARG1             );
-    D3DSTATE_TO_STR(WINED3DTSS_COLORARG2             );
-    D3DSTATE_TO_STR(WINED3DTSS_ALPHAOP               );
-    D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG1             );
-    D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG2             );
-    D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT00          );
-    D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT01          );
-    D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT10          );
-    D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT11          );
-    D3DSTATE_TO_STR(WINED3DTSS_TEXCOORDINDEX         );
-    D3DSTATE_TO_STR(WINED3DTSS_BUMPENVLSCALE         );
-    D3DSTATE_TO_STR(WINED3DTSS_BUMPENVLOFFSET        );
-    D3DSTATE_TO_STR(WINED3DTSS_TEXTURETRANSFORMFLAGS );
-    D3DSTATE_TO_STR(WINED3DTSS_COLORARG0             );
-    D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG0             );
-    D3DSTATE_TO_STR(WINED3DTSS_RESULTARG             );
-    D3DSTATE_TO_STR(WINED3DTSS_CONSTANT              );
+        D3DSTATE_TO_STR(WINED3DTSS_COLOROP);
+        D3DSTATE_TO_STR(WINED3DTSS_COLORARG1);
+        D3DSTATE_TO_STR(WINED3DTSS_COLORARG2);
+        D3DSTATE_TO_STR(WINED3DTSS_ALPHAOP);
+        D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG1);
+        D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG2);
+        D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT00);
+        D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT01);
+        D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT10);
+        D3DSTATE_TO_STR(WINED3DTSS_BUMPENVMAT11);
+        D3DSTATE_TO_STR(WINED3DTSS_TEXCOORDINDEX);
+        D3DSTATE_TO_STR(WINED3DTSS_BUMPENVLSCALE);
+        D3DSTATE_TO_STR(WINED3DTSS_BUMPENVLOFFSET);
+        D3DSTATE_TO_STR(WINED3DTSS_TEXTURETRANSFORMFLAGS);
+        D3DSTATE_TO_STR(WINED3DTSS_COLORARG0);
+        D3DSTATE_TO_STR(WINED3DTSS_ALPHAARG0);
+        D3DSTATE_TO_STR(WINED3DTSS_RESULTARG);
+        D3DSTATE_TO_STR(WINED3DTSS_CONSTANT);
 #undef D3DSTATE_TO_STR
-  default:
-    FIXME("Unrecognized %u texture state!\n", state);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u texture state!\n", state);
+            return "unrecognized";
+    }
 }
 
 const char* debug_d3dtop(WINED3DTEXTUREOP d3dtop) {
@@ -2185,18 +2197,20 @@ const char *debug_d3dstate(DWORD state)
     return wine_dbg_sprintf("UNKNOWN_STATE(%#x)", state);
 }
 
-const char* debug_d3dpool(WINED3DPOOL Pool) {
-  switch (Pool) {
+const char *debug_d3dpool(WINED3DPOOL pool)
+{
+    switch (pool)
+    {
 #define POOL_TO_STR(p) case p: return #p
-    POOL_TO_STR(WINED3DPOOL_DEFAULT);
-    POOL_TO_STR(WINED3DPOOL_MANAGED);
-    POOL_TO_STR(WINED3DPOOL_SYSTEMMEM);
-    POOL_TO_STR(WINED3DPOOL_SCRATCH);
+        POOL_TO_STR(WINED3DPOOL_DEFAULT);
+        POOL_TO_STR(WINED3DPOOL_MANAGED);
+        POOL_TO_STR(WINED3DPOOL_SYSTEMMEM);
+        POOL_TO_STR(WINED3DPOOL_SCRATCH);
 #undef  POOL_TO_STR
-  default:
-    FIXME("Unrecognized %u WINED3DPOOL!\n", Pool);
-    return "unrecognized";
-  }
+        default:
+            FIXME("Unrecognized %u WINED3DPOOL!\n", pool);
+            return "unrecognized";
+    }
 }
 
 const char *debug_fbostatus(GLenum status) {
-- 
1.7.1




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