quartz: avoid %L in traces (LLVM/Clang)
Austin English
austinenglish at gmail.com
Thu Dec 23 01:18:25 CST 2010
--
-Austin
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diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c
index 38572c2..6885f31 100644
--- a/dlls/quartz/dsoundrender.c
+++ b/dlls/quartz/dsoundrender.c
@@ -1166,7 +1166,7 @@ static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
FIXME("Could not get time: %08x\n", hr);
continue;
}
- TRACE("Time: %Li\n", curtime);
+ TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
while (prev->next) {
cur = prev->next;
if (cur->start > curtime) {
@@ -1180,7 +1180,7 @@ static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
prev = cur;
} else {
struct dsoundrender_timer *next = cur->next;
- TRACE("Firing %p %Li < %Li\n", cur, cur->start, curtime);
+ TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
SetEvent(cur->handle);
HeapFree(GetProcessHeap(), 0, cur);
prev->next = next;
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