[1/5] WineD3D: Add GL_ARB_map_buffer_range

Stefan Dösinger stefan at codeweavers.com
Mon Feb 1 06:16:19 CST 2010


On Monday 01 February 2010 11:27:36 Henri Verbeet wrote:
> Please keep these definitions consistent with the rest of the file, I
> just fixed all of them.
> 
These are fixed:
-> PROC at the end of the typedef name
-> location of the typedef
-> GL_ARB_map_buffer_range defined to 1
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