[PATCH 2/2] wined3d: Escape shader comments.

Henri Verbeet hverbeet at codeweavers.com
Mon Feb 22 14:37:20 CST 2010


---
 dlls/wined3d/shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index a3b4ddc..06c49ab 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -1231,7 +1231,7 @@ static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe
         fe->shader_read_comment(&ptr, &comment, &comment_size);
         if (comment)
         {
-            TRACE("//%s\n", comment);
+            TRACE("// %s\n", debugstr_an(comment, comment_size));
             continue;
         }
 
-- 
1.6.4.4




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