Revert "dsound: Only initialize one guid for capture and renderer."

Maarten Lankhorst m.b.lankhorst at gmail.com
Tue Jan 5 15:37:55 CST 2010


Reverts b474649e0e9. Some games use pointers to the guid rather than 
copying the guid even after the enumeration function returns. Allocating 
on the stack breaks those games.
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