[PATCH 2/5] d3d9: Add a separate function for query initialization.

Henri Verbeet hverbeet at codeweavers.com
Sun Jan 17 14:31:29 CST 2010


---
 dlls/d3d9/d3d9_private.h |    6 ++--
 dlls/d3d9/device.c       |   31 ++++++++++++++++++++++++++++
 dlls/d3d9/query.c        |   51 +++++++++++----------------------------------
 3 files changed, 47 insertions(+), 41 deletions(-)

diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 7736bea..c01da91 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -228,9 +228,6 @@ extern HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(IDirect3DDevi
         UINT StartRegister, const BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
 extern HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantB(IDirect3DDevice9Ex *iface,
         UINT StartRegister, BOOL *pConstantData, UINT BoolCount) DECLSPEC_HIDDEN;
-extern HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(IDirect3DDevice9Ex *iface,
-        D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery) DECLSPEC_HIDDEN;
-
 
 /* ---------------- */
 /* IDirect3DVolume9 */
@@ -564,4 +561,7 @@ typedef struct IDirect3DQuery9Impl {
     LPDIRECT3DDEVICE9EX    parentDevice;
 } IDirect3DQuery9Impl;
 
+HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device,
+        D3DQUERYTYPE type) DECLSPEC_HIDDEN;
+
 #endif /* __WINE_D3D9_PRIVATE_H */
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 4d0d4bd..35eaf7c 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2178,6 +2178,37 @@ static HRESULT  WINAPI  IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX ifa
     return hr;
 }
 
+static HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(IDirect3DDevice9Ex *iface,
+        D3DQUERYTYPE type, IDirect3DQuery9 **query)
+{
+    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
+    IDirect3DQuery9Impl *object;
+    HRESULT hr;
+
+    TRACE("iface %p, type %#x, query %p.\n", iface, type, query);
+
+    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
+    if (!object)
+    {
+        ERR("Failed to allocate query memory.\n");
+        return E_OUTOFMEMORY;
+    }
+
+    hr = query_init(object, This, type);
+    if (FAILED(hr))
+    {
+        WARN("Failed to initialize query, hr %#x.\n", hr);
+        HeapFree(GetProcessHeap(), 0, object);
+        return hr;
+    }
+
+    TRACE("Created query %p.\n", object);
+    if (query) *query = (IDirect3DQuery9 *)object;
+    else IDirect3DQuery9_Release((IDirect3DQuery9 *)object);
+
+    return D3D_OK;
+}
+
 static HRESULT WINAPI IDirect3DDevice9ExImpl_SetConvolutionMonoKernel(IDirect3DDevice9Ex *iface,
         UINT width, UINT height, float *rows, float *columns)
 {
diff --git a/dlls/d3d9/query.c b/dlls/d3d9/query.c
index ecb2e71..a38dc9d 100644
--- a/dlls/d3d9/query.c
+++ b/dlls/d3d9/query.c
@@ -150,49 +150,24 @@ static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
     IDirect3DQuery9Impl_GetData
 };
 
+HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device, D3DQUERYTYPE type)
+{
+    HRESULT hr;
 
-/* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
-HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
-    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
-    IDirect3DQuery9Impl *object = NULL;
-    HRESULT hr = D3D_OK;
-
-    TRACE("iface %p, type %#x, query %p.\n", iface, Type, ppQuery);
+    query->lpVtbl = &Direct3DQuery9_Vtbl;
+    query->ref = 1;
 
-    if (!ppQuery)
+    wined3d_mutex_lock();
+    hr = IWineD3DDevice_CreateQuery(device->WineD3DDevice, type, &query->wineD3DQuery, (IUnknown *)query);
+    wined3d_mutex_unlock();
+    if (FAILED(hr))
     {
-        wined3d_mutex_lock();
-        hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, NULL, NULL);
-        wined3d_mutex_unlock();
-
+        WARN("Failed to create wined3d query, hr %#x.\n", hr);
         return hr;
     }
 
-    /* Allocate the storage for the device */
-    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DQuery9Impl));
-    if (NULL == object) {
-        ERR("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
-        return D3DERR_OUTOFVIDEOMEMORY;
-    }
+    query->parentDevice = (IDirect3DDevice9Ex *)device;
+    IDirect3DDevice9Ex_AddRef(query->parentDevice);
 
-    object->lpVtbl = &Direct3DQuery9_Vtbl;
-    object->ref = 1;
-
-    wined3d_mutex_lock();
-    hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, &object->wineD3DQuery, (IUnknown *)object);
-    wined3d_mutex_unlock();
-
-    if (FAILED(hr)) {
-
-        /* free up object */
-        WARN("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
-        HeapFree(GetProcessHeap(), 0, object);
-    } else {
-        IDirect3DDevice9Ex_AddRef(iface);
-        object->parentDevice = iface;
-        *ppQuery = (LPDIRECT3DQUERY9) object;
-        TRACE("(%p) : Created query %p\n", This , object);
-    }
-    TRACE("(%p) : returning %x\n", This, hr);
-    return hr;
+    return D3D_OK;
 }
-- 
1.6.4.4




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