[PATCH 3/5] wined3d: Remove the second set of EXT_texture_env_dot3 definitions.

Henri Verbeet hverbeet at codeweavers.com
Thu Jan 21 03:38:29 CST 2010


---
 dlls/wined3d/wined3d_gl.h |    7 -------
 1 files changed, 0 insertions(+), 7 deletions(-)

diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index eb0bda2..ad3c076 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -3273,13 +3273,6 @@ typedef void (WINE_GLAPI *PGLFNGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint l
 #define GL_DOT3_RGBA_EXT                                    0x8741
 #endif
 
-/* GL_EXT_texture_env_dot3 */
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#define GL_DOT3_RGB_EXT                                     0x8740
-#define GL_DOT3_RGBA_EXT                                    0x8741
-#endif
-
 /* GL_EXT_texture_filter_anisotropic */
 #ifndef GL_EXT_texture_filter_anisotropic
 #define GL_EXT_texture_filter_anisotropic 1
-- 
1.6.4.4




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