[PATCH 3/5] wined3d: Remove the second set of EXT_texture_env_dot3 definitions.
Henri Verbeet
hverbeet at codeweavers.com
Thu Jan 21 03:38:29 CST 2010
---
dlls/wined3d/wined3d_gl.h | 7 -------
1 files changed, 0 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index eb0bda2..ad3c076 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -3273,13 +3273,6 @@ typedef void (WINE_GLAPI *PGLFNGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint l
#define GL_DOT3_RGBA_EXT 0x8741
#endif
-/* GL_EXT_texture_env_dot3 */
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#define GL_DOT3_RGB_EXT 0x8740
-#define GL_DOT3_RGBA_EXT 0x8741
-#endif
-
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
--
1.6.4.4
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