d3dx9: Implement point filtering of ARGB surface data in D3DXLoadSurfaceFromMemory

Tony Wasserka tony.wasserka at freenet.de
Sun Jan 31 06:00:58 CST 2010


- the other filters basically do the same, but the end effect looks
nice, so we can fallback to point filtering for linear, triangle and box
filters for now.
- apparently, D3DERR_INVALIDCALL gets returned if the specified
destination rect exceeds the actual surface boundaries



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