d3dx9: Make FVF capitalization consistent in mesh.c
Misha Koshelev
misha680 at gmail.com
Wed Jul 7 09:04:50 CDT 2010
I have OCD ;) j/k
I'm adding D3DXCreateMeshFVF and noticed that FVF parameter capitalization is inconsistent (all other functions use CAPS).
Misha
---
dlls/d3dx9_36/mesh.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 9691eed..a35500e 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -170,9 +170,9 @@ HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3* pfirstposition, DWOR
/*************************************************************************
* D3DXDeclaratorFromFVF
*/
-HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 Declaration[MAX_FVF_DECL_SIZE])
+HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD FVF, D3DVERTEXELEMENT9 Declaration[MAX_FVF_DECL_SIZE])
{
- FIXME("(%d, %p): stub\n", fvf, Declaration);
+ FIXME("(%d, %p): stub\n", FVF, Declaration);
return E_NOTIMPL;
}
--
1.7.1
More information about the wine-patches
mailing list