[PATCH 06/10] d3dx9: Add test for number of faces in D3DXCreateBox. (try 2)

Misha Koshelev misha680 at gmail.com
Sat Jul 17 14:14:06 CDT 2010


---
 dlls/d3dx9_36/tests/mesh.c |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
index 401e61e..6db432e 100644
--- a/dlls/d3dx9_36/tests/mesh.c
+++ b/dlls/d3dx9_36/tests/mesh.c
@@ -488,7 +488,7 @@ static void D3DXCreateBoxTest(void)
     IDirect3DDevice9* device;
     D3DPRESENT_PARAMETERS d3dpp;
     ID3DXMesh* box = NULL;
-    DWORD number_of_vertices;
+    DWORD number_of_vertices, number_of_faces;
     IDirect3DVertexBuffer9* vertex_buffer = NULL;
     D3DVERTEXBUFFER_DESC vertex_buffer_description;
     D3DXVECTOR3* vertex_data = NULL;
@@ -636,6 +636,10 @@ static void D3DXCreateBoxTest(void)
             IDirect3DVertexBuffer9_Release(vertex_buffer);
         }
 
+        /* Index buffer */
+        number_of_faces = box->lpVtbl->GetNumFaces(box);
+        todo_wine ok( number_of_faces == 12, "Got result %u, expected 12\n",number_of_faces);
+
         box->lpVtbl->Release(box);
     }
 
-- 
1.7.1







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