[PATCH 01/02] d3dx9: Test number of vertices for D3DXCreateSphere, retrieve vertex buffer. (try 2)
Misha Koshelev
misha680 at gmail.com
Mon Jul 19 21:44:13 CDT 2010
Again my sincerest apologies for earlier test failures.
It seems that the syntax:
git format-patch -n --stdout --branches --not --remotes=wine-git
in fact works correctly, albeit outputs _all_ patches.
On the other hand, the syntax:
git format-patch -n --stdout HEAD~70..HEAD~68
actually results in patches that do _not_ apply to the upstream (wine-git) repository.
I am trying to make a shell script that brute-force finds the appropriate commits and generates the
appropriate patchset.
I will put this on
http://wiki.winehq.org/GitWine
Meanwhile, I have used the working git format-patch -n --stdout --branches --not --remotes=wine-git
command to generate all 80 patches.
I then found the top two using my mail program.
Further, I saved the first as an EML file, and then fed this to winetestbot.
Winetestbot reported no failures. (I am not aware, if there is a way, of submitting a patchset immediately to winetestbot).
Further, I have done git-am on the patches on top of a wine-git repository and they apply correctly.
In any case, I again apologize for my previous test failures, and look forward to further contributions to Wine.
Thank you :)
Misha
p.s. Furthermore, my Evolution program seems to mangle patches when I modify them. Thus, just to be safe, I have used the
--attach option.
p.p.s. Here are winetestbot results for reference:
http://testbot.winehq.org/JobDetails.pl?Key=3566
---
dlls/d3dx9_36/tests/mesh.c | 22 ++++++++++++++++++++++
1 files changed, 22 insertions(+), 0 deletions(-)
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