1/2 wined3d: Implement IWineD3DDeviceImpl_ColorFill using ClearSurface instead of 'BltOverride'

Roderick Colenbrander thunderbird2k at gmail.com
Thu Mar 11 15:34:54 CST 2010


Hi,

This patch makes IWineD3DDeviceImpl_ColorFill use Clear instead of
BltOverride for color filling (it falls back to software blit if this
is not possible). This change makes it possible in a next patch to
have the GL Blt call IWineD3DDevice_ColorFill instead of the way
around.

Regards,
Roderick Colenbrander
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