[PATCH 08/10] wined3d: Simplify a comparison in IWineD3DDeviceImpl_Reset().
Henri Verbeet
hverbeet at codeweavers.com
Mon Mar 15 15:07:29 CDT 2010
---
dlls/wined3d/device.c | 7 +++----
1 files changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index dc1cf29..239e2f4 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -6619,10 +6619,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Reset(IWineD3DDevice* iface, WINED3DPRE
}
}
- if((pPresentationParameters->Windowed && !swapchain->presentParms.Windowed) ||
- (swapchain->presentParms.Windowed && !pPresentationParameters->Windowed) ||
- DisplayModeChanged) {
-
+ if (!pPresentationParameters->Windowed != !swapchain->presentParms.Windowed
+ || DisplayModeChanged)
+ {
IWineD3DDevice_SetDisplayMode(iface, 0, &mode);
if (!pPresentationParameters->Windowed)
--
1.6.4.4
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