d3dx9_36: Add a trailing '\n' to a TRACE().
Francois Gouget
fgouget at free.fr
Sat Mar 20 09:25:25 CDT 2010
---
dlls/d3dx9_36/shader.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index 23c3cdd..9e74a42 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -139,7 +139,7 @@ HRESULT WINAPI D3DXFindShaderComment(CONST DWORD* byte_code, DWORD fourcc, LPCVO
{
CONST DWORD *ptr = byte_code;
- TRACE("(%p, %x, %p, %p)", byte_code, fourcc, data, size);
+ TRACE("(%p, %x, %p, %p)\n", byte_code, fourcc, data, size);
if (!byte_code)
return D3DERR_INVALIDCALL;
--
1.6.5
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