d3dx9_36: Add a trailing '\n' to a TRACE().

Francois Gouget fgouget at free.fr
Sat Mar 20 09:25:25 CDT 2010


---
 dlls/d3dx9_36/shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index 23c3cdd..9e74a42 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -139,7 +139,7 @@ HRESULT WINAPI D3DXFindShaderComment(CONST DWORD* byte_code, DWORD fourcc, LPCVO
 {
     CONST DWORD *ptr = byte_code;
 
-    TRACE("(%p, %x, %p, %p)", byte_code, fourcc, data, size);
+    TRACE("(%p, %x, %p, %p)\n", byte_code, fourcc, data, size);
 
     if (!byte_code)
         return D3DERR_INVALIDCALL;
-- 
1.6.5




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