1/4 wined3d: pass surface to blit_shader->set_shader

Roderick Colenbrander thunderbird2k at gmail.com
Mon Mar 22 16:28:37 CDT 2010


Hi,

In a future patch I will move 8-bit palette handling to the shader and
for that I need to retrieve the palette from the surface. This patch
prepares for that and it simplifies the interface to the shader.

Regards,
Roderick Colenbrander
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