[PATCH 3/6] wined3d: Add support for ARB_shadow.
Henri Verbeet
hverbeet at codeweavers.com
Mon May 17 04:14:47 CDT 2010
---
dlls/wined3d/directx.c | 1 +
dlls/wined3d/wined3d_gl.h | 9 +++++++++
2 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index eb5a16d..a0dca9f 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -74,6 +74,7 @@ static const struct {
{"GL_ARB_shader_objects", ARB_SHADER_OBJECTS, 0 },
{"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD, 0 },
{"GL_ARB_shading_language_100", ARB_SHADING_LANGUAGE_100, 0 },
+ {"GL_ARB_shadow", ARB_SHADOW, 0 },
{"GL_ARB_sync", ARB_SYNC, 0 },
{"GL_ARB_texture_border_clamp", ARB_TEXTURE_BORDER_CLAMP, 0 },
{"GL_ARB_texture_compression", ARB_TEXTURE_COMPRESSION, 0 },
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index 0fd7fb0..4ece7e7 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -1754,6 +1754,7 @@ typedef enum wined3d_gl_extension
ARB_SHADER_OBJECTS,
ARB_SHADER_TEXTURE_LOD,
ARB_SHADING_LANGUAGE_100,
+ ARB_SHADOW,
ARB_SYNC,
ARB_TEXTURE_BORDER_CLAMP,
ARB_TEXTURE_COMPRESSION,
@@ -2404,6 +2405,14 @@ typedef unsigned int GLhandleARB;
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8b8c
#endif
+/* GL_ARB_shadow */
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+#define GL_TEXTURE_COMPARE_MODE_ARB 0x884c
+#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884d
+#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884e
+#endif
+
/* GL_ARB_sync */
#ifndef GL_ARB_sync
#define GL_ARB_sync 1
--
1.6.4.4
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