wined3d: Set alpha channel to 0 for pixels with color key

Ilya Shpigor shpigor at etersoft.ru
Tue Nov 16 05:46:45 CST 2010


Hello,

This is patch for bug:
http://bugs.winehq.org/show_bug.cgi?id=23750

Current DirectDraw implementation doesn't process color key correctly.
I have add manually pixels color checking on surface loading because don't 
able to find GL function to do this.

-- 
Best regards,
Ilya Shpigor.
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