d3dx9_36: Move 'static' to the beginning of the declaration.
Michael Stefaniuc
mstefani at redhat.de
Tue Nov 23 07:22:15 CST 2010
"2039 The placement of a storage-class specifier other than at the
beginning of the declaration specifiers in a declaration is an
obsolescent feature."
http://c0x.coding-guidelines.com/6.11.5.html
---
dlls/d3dx9_36/texture.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index c6e2273..f107bbf 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -1075,7 +1075,7 @@ HRESULT WINAPI D3DXFillCubeTexture(LPDIRECT3DCUBETEXTURE9 texture,
BYTE *data, *pos;
BYTE byte, mask;
float comp_value;
- const static enum cube_coord coordmap[6][3] =
+ static const enum cube_coord coordmap[6][3] =
{
{ONE, YCOORDINV, XCOORDINV},
{ZERO, YCOORDINV, XCOORD},
--
1.6.4.4
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