[PATCH 2/4] quartz: Prevent circular connections in render case too
Maarten Lankhorst
m.b.lankhorst at gmail.com
Wed Nov 24 11:23:54 CST 2010
---
dlls/quartz/filtergraph.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/quartz/filtergraph.c b/dlls/quartz/filtergraph.c
index eeafe32..7b3fec9 100644
--- a/dlls/quartz/filtergraph.c
+++ b/dlls/quartz/filtergraph.c
@@ -1235,7 +1235,7 @@ static HRESULT WINAPI FilterGraph2_Render(IFilterGraph2 *iface, IPin *ppinOut)
if (to == NULL)
{
- hr = IPin_Connect(ppinOut, pin, NULL);
+ hr = FilterGraph2_ConnectDirect(iface, ppinOut, pin, NULL);
if (SUCCEEDED(hr))
{
TRACE("Connected successfully %p/%p, %08x look if we should render more!\n", ppinOut, pin, hr);
--
1.7.1
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