Write out icon file and icon index from in-memory shortcuts.
Andrew Bogott
andrew at CodeWeavers.com
Fri Nov 19 22:02:26 CST 2010
Now that the shortcut implements IIPropertySetStorage, callers can
add properties to a shortcut; writing out these two properties
gets us closer to proper Steam game icons.
---
dlls/shdocvw/intshcut.c | 41 +++++++++++++++++++++++++++++++++++++++++
1 files changed, 41 insertions(+), 0 deletions(-)
diff --git a/dlls/shdocvw/intshcut.c b/dlls/shdocvw/intshcut.c
index 8f55a20..8765d38 100644
--- a/dlls/shdocvw/intshcut.c
+++ b/dlls/shdocvw/intshcut.c
@@ -501,15 +501,56 @@ static HRESULT WINAPI PersistFile_Save(IPersistFile *pFile, LPCOLESTR pszFileNam
if (file != INVALID_HANDLE_VALUE)
{
DWORD bytesWritten;
+ char *iconfile;
char str_header[] = "[InternetShortcut]";
char str_URL[] = "URL=";
+ char str_ICONFILE[] = "ICONFILE=";
char str_eol[] = "\r\n";
+ IPropertyStorage *pPropStgRead;
+ PROPSPEC ps[2];
+ PROPVARIANT pvread[2];
+ ps[0].ulKind = PRSPEC_PROPID;
+ ps[0].propid = PID_IS_ICONFILE;
+ ps[1].ulKind = PRSPEC_PROPID;
+ ps[1].propid = PID_IS_ICONINDEX;
WriteFile(file, str_header, lstrlenA(str_header), &bytesWritten, NULL);
WriteFile(file, str_eol, lstrlenA(str_eol), &bytesWritten, NULL);
WriteFile(file, str_URL, lstrlenA(str_URL), &bytesWritten, NULL);
WriteFile(file, url, lstrlenA(url), &bytesWritten, NULL);
WriteFile(file, str_eol, lstrlenA(str_eol), &bytesWritten, NULL);
+
+ hr = IPropertySetStorage_Open(This->property_set_storage, &FMTID_Intshcut, STGM_READ|STGM_SHARE_EXCLUSIVE, &pPropStgRead);
+ if SUCCEEDED(hr)
+ {
+ hr = IPropertyStorage_ReadMultiple(pPropStgRead, 2, ps, pvread);
+ if SUCCEEDED(hr)
+ {
+ char indexString[50];
+ len = WideCharToMultiByte(CP_UTF8, 0, pvread[0].pwszVal, -1, NULL, 0, 0, 0);
+ iconfile = heap_alloc(len);
+ if (iconfile != NULL)
+ {
+ WideCharToMultiByte(CP_UTF8, 0, pvread[0].pwszVal, -1, iconfile, len, 0, 0);
+ WriteFile(file, str_ICONFILE, lstrlenA(str_ICONFILE), &bytesWritten, NULL);
+ WriteFile(file, iconfile, lstrlenA(iconfile), &bytesWritten, NULL);
+ WriteFile(file, str_eol, lstrlenA(str_eol), &bytesWritten, NULL);
+ }
+
+ sprintf(indexString, "ICONINDEX=%d", pvread[1].iVal);
+ WriteFile(file, indexString, lstrlenA(indexString), &bytesWritten, NULL);
+ WriteFile(file, str_eol, lstrlenA(str_eol), &bytesWritten, NULL);
+ }
+ else
+ {
+ TRACE("Unable to read properties.\n");
+ }
+ }
+ else
+ {
+ TRACE("Unable to get the IPropertyStorage.\n");
+ }
+
CloseHandle(file);
if (pszFileName == NULL || fRemember)
This->isDirty = FALSE;
--
1.6.5
--------------090608050000010209060100--
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