[PATCH 3/5] d3d10core: Implement ID3D10Buffer::Unmap().

Henri Verbeet hverbeet at codeweavers.com
Fri Oct 15 07:35:13 CDT 2010


---
 dlls/d3d10core/buffer.c |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10core/buffer.c b/dlls/d3d10core/buffer.c
index 4a68299..9230e9d 100644
--- a/dlls/d3d10core/buffer.c
+++ b/dlls/d3d10core/buffer.c
@@ -138,7 +138,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP
 
 static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface)
 {
-    FIXME("iface %p stub!\n", iface);
+    TRACE("iface %p.\n", iface);
+
+    IWineD3DBuffer_Unmap(((struct d3d10_buffer *)iface)->wined3d_buffer);
 }
 
 static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc)
-- 
1.7.2.2




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