[2/4] d3dx9: Fix D3DXFilterTexture return value.
Matteo Bruni
matteo.mystral at gmail.com
Fri Oct 15 09:02:56 CDT 2010
-------------- next part --------------
From c03d387d5399a7a9d0e0ce5454177824a8a543a7 Mon Sep 17 00:00:00 2001
From: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed, 6 Oct 2010 19:27:11 +0200
Subject: d3dx9: Fix D3DXFilterTexture return value.
---
dlls/d3dx9_36/tests/texture.c | 20 +++++++-------------
dlls/d3dx9_36/texture.c | 3 ---
2 files changed, 7 insertions(+), 16 deletions(-)
diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c
index 05ccec4..6f6c43d 100644
--- a/dlls/d3dx9_36/tests/texture.c
+++ b/dlls/d3dx9_36/tests/texture.c
@@ -359,11 +359,10 @@ static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &texture);
ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
-
- hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &texture);
- ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
- if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
}
+ hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &texture);
+ ok(hr == D3D_OK, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3D_OK);
+ if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
hr = D3DXCreateTextureFromResourceA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), &texture);
ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
@@ -379,11 +378,9 @@ static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
/* D3DXCreateTextureFromResourceEx */
- todo_wine {
- hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
- ok(hr == D3D_OK, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3D_OK);
- if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
- }
+ hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
+ ok(hr == D3D_OK, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3D_OK);
+ if (SUCCEEDED(hr)) IDirect3DTexture9_Release(texture);
hr = D3DXCreateTextureFromResourceExA(device, NULL, MAKEINTRESOURCEA(IDS_STRING), D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &texture);
ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
@@ -413,10 +410,7 @@ static void test_D3DXFilterTexture(IDirect3DDevice9 *device)
hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 0, D3DX_FILTER_BOX + 1); /* Invalid filter */
ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
- hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 5, D3DX_FILTER_NONE); /* Last miplevel */
- ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
-
- hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 20, D3DX_FILTER_NONE); /* Invalid miplevel */
+ hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, NULL, 5, D3DX_FILTER_NONE); /* Invalid miplevel */
ok(hr == D3DERR_INVALIDCALL, "D3DXFilterTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
}
else
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index 4f7c284..2ae818f 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -99,9 +99,6 @@ HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 texture,
IDirect3DSurface9_Release(topsurf);
- if (level == srclevel + 1)
- return D3DERR_INVALIDCALL;
-
return D3D_OK;
}
--
1.7.2.2
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