[PATCH] [Server]: ensure we set proper errors when getting a NULL fd out of a handle

Eric Pouech eric.pouech at orange.fr
Thu Sep 16 14:05:26 CDT 2010


(would hang for example server_get_unix_fd when an improper handle was passed, as no error
was returned from server call)
Fix for #24394.

A+
---

 server/console.c |   10 ++++++++--
 1 files changed, 8 insertions(+), 2 deletions(-)


diff --git a/server/console.c b/server/console.c
index 6616bd2..957e35f 100644
--- a/server/console.c
+++ b/server/console.c
@@ -193,7 +193,10 @@ static struct fd *console_input_get_fd( struct object* obj )
 {
     struct console_input *console_input = (struct console_input*)obj;
     assert( obj->ops == &console_input_ops );
-    return console_input->fd ? (struct fd*)grab_object( console_input->fd ) : NULL;
+    if (console_input->fd)
+        return (struct fd*)grab_object( console_input->fd );
+    set_error( STATUS_OBJECT_TYPE_MISMATCH );
+    return NULL;
 }
 
 static enum server_fd_type console_get_fd_type( struct fd *fd )
@@ -1144,7 +1147,10 @@ static struct fd *screen_buffer_get_fd( struct object *obj )
 {
     struct screen_buffer *screen_buffer = (struct screen_buffer*)obj;
     assert( obj->ops == &screen_buffer_ops );
-    return screen_buffer->fd ? (struct fd*)grab_object( screen_buffer->fd ) : NULL;
+    if (screen_buffer->fd)
+        return (struct fd*)grab_object( screen_buffer->fd );
+    set_error( STATUS_OBJECT_TYPE_MISMATCH );
+    return NULL;
 }
 
 /* write data into a screen buffer */






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