[PATCH 01/10] wined3d: Reject color blits on sysmem surfaces in arbfp_blit_supported().

Henri Verbeet hverbeet at codeweavers.com
Mon Aug 22 14:02:41 CDT 2011


---
 dlls/wined3d/arb_program_shader.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index d4a850b..24c0ff2 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -7166,6 +7166,9 @@ static BOOL arbfp_blit_supported(const struct wined3d_gl_info *gl_info, enum win
         return FALSE;
     }
 
+    if (src_pool == WINED3DPOOL_SYSTEMMEM || dst_pool == WINED3DPOOL_SYSTEMMEM)
+        return FALSE;
+
     src_fixup = get_complex_fixup(src_format->color_fixup);
     if (TRACE_ON(d3d_shader) && TRACE_ON(d3d))
     {
-- 
1.7.3.4




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