[PATCH 03/10] wined3d: Set the current location to SFLAG_INTEXTURE instead of SFLAG_INDRAWABLE in wined3d_surface_depth_blt().
Henri Verbeet
hverbeet at codeweavers.com
Tue Aug 23 13:08:07 CDT 2011
These currently end up being the same thing, but that will change soon.
---
dlls/wined3d/surface.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 17edbdc..3cd424e 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1461,7 +1461,7 @@ static HRESULT wined3d_surface_depth_blt(struct wined3d_surface *src_surface, co
surface_modify_ds_location(dst_surface, SFLAG_DS_OFFSCREEN,
dst_surface->ds_current_size.cx, dst_surface->ds_current_size.cy);
- surface_modify_location(dst_surface, SFLAG_INDRAWABLE, TRUE);
+ surface_modify_location(dst_surface, SFLAG_INTEXTURE, TRUE);
return WINED3D_OK;
}
--
1.7.3.4
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