[3/3] windowscodecs: Use memmove in StreamOnMemory::Read and StreamOnMemory::Write to cope with potentially overlapped memory copying.
Andrew Nguyen
anguyen at codeweavers.com
Fri Jan 21 05:03:19 CST 2011
Spotted with Valgrind.
---
dlls/windowscodecs/stream.c | 4 +-
dlls/windowscodecs/tests/stream.c | 50 ++++++++++++++++++++++++++++++++++++-
2 files changed, 51 insertions(+), 3 deletions(-)
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