[PATCH 3/5] d3d8: Remove the unused struct IDirect3DResource8Impl.
Michael Stefaniuc
mstefani at redhat.de
Sun Jan 30 18:44:00 CST 2011
The rest was removed in cdb7a94ae2dc.
---
dlls/d3d8/d3d8_private.h | 11 -----------
1 files changed, 0 insertions(+), 11 deletions(-)
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 11ae25f..7e852ad 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -109,7 +109,6 @@ typedef struct IDirect3DCubeTexture8Impl IDirect3DCubeTexture8Impl;
typedef struct IDirect3DIndexBuffer8Impl IDirect3DIndexBuffer8Impl;
typedef struct IDirect3DSurface8Impl IDirect3DSurface8Impl;
typedef struct IDirect3DSwapChain8Impl IDirect3DSwapChain8Impl;
-typedef struct IDirect3DResource8Impl IDirect3DResource8Impl;
typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
typedef struct IDirect3DVertexBuffer8Impl IDirect3DVertexBuffer8Impl;
typedef struct IDirect3DVertexShader8Impl IDirect3DVertexShader8Impl;
@@ -273,16 +272,6 @@ HRESULT surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *devic
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) DECLSPEC_HIDDEN;
-struct IDirect3DResource8Impl
-{
- /* IUnknown fields */
- const IDirect3DResource8Vtbl *lpVtbl;
- LONG ref;
-
- /* IDirect3DResource8 fields */
- IWineD3DResource *wineD3DResource;
-};
-
/* ---------------------- */
/* IDirect3DVertexBuffer8 */
/* ---------------------- */
--
1.7.3.4
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