[PATCH 1/4] d3d8/tests: Release doesn't return a HRESULT (LLVM/Clang).

Henri Verbeet hverbeet at codeweavers.com
Mon Jan 31 12:19:22 CST 2011


---
 dlls/d3d8/tests/stateblock.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d8/tests/stateblock.c b/dlls/d3d8/tests/stateblock.c
index 33cc56d..fa7d268 100644
--- a/dlls/d3d8/tests/stateblock.c
+++ b/dlls/d3d8/tests/stateblock.c
@@ -1820,7 +1820,7 @@ static void resource_test_cleanup(IDirect3DDevice8 *device, struct state_test *t
 
     for (i = 0; i < arg->tex_count; ++i)
     {
-        hr = IDirect3DBaseTexture8_Release(ctx->test_data_all.tex[i]);
+        IDirect3DBaseTexture8_Release(ctx->test_data_all.tex[i]);
     }
 
     HeapFree(GetProcessHeap(), 0, ctx->default_data.vb);
-- 
1.7.3.4




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