[PATCH 1/4] d3d8/tests: Release doesn't return a HRESULT (LLVM/Clang).
Henri Verbeet
hverbeet at codeweavers.com
Mon Jan 31 12:19:22 CST 2011
---
dlls/d3d8/tests/stateblock.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/tests/stateblock.c b/dlls/d3d8/tests/stateblock.c
index 33cc56d..fa7d268 100644
--- a/dlls/d3d8/tests/stateblock.c
+++ b/dlls/d3d8/tests/stateblock.c
@@ -1820,7 +1820,7 @@ static void resource_test_cleanup(IDirect3DDevice8 *device, struct state_test *t
for (i = 0; i < arg->tex_count; ++i)
{
- hr = IDirect3DBaseTexture8_Release(ctx->test_data_all.tex[i]);
+ IDirect3DBaseTexture8_Release(ctx->test_data_all.tex[i]);
}
HeapFree(GetProcessHeap(), 0, ctx->default_data.vb);
--
1.7.3.4
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