d3dx9_36: Remove dead assignment (Clang)
Frédéric Delanoy
frederic.delanoy at gmail.com
Wed Jul 6 03:34:49 CDT 2011
---
"stack" set in the following for (stack = 0; ...)
dlls/d3dx9_36/mesh.c | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 2807150..dfe6a35 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -3763,7 +3763,6 @@ HRESULT WINAPI D3DXCreateSphere(LPDIRECT3DDEVICE9 device, FLOAT radius, UINT sli
vertex = 0;
face = 0;
- stack = 0;
vertices[vertex].normal.x = 0.0f;
vertices[vertex].normal.y = 0.0f;
--
1.7.6
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