d3dx9_36: Remove dead assignment (Clang)

Frédéric Delanoy frederic.delanoy at gmail.com
Wed Jul 6 03:34:49 CDT 2011


---
"stack" set in the following for (stack = 0; ...)

 dlls/d3dx9_36/mesh.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 2807150..dfe6a35 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -3763,7 +3763,6 @@ HRESULT WINAPI D3DXCreateSphere(LPDIRECT3DDEVICE9 device, FLOAT radius, UINT sli
 
     vertex = 0;
     face = 0;
-    stack = 0;
 
     vertices[vertex].normal.x = 0.0f;
     vertices[vertex].normal.y = 0.0f;
-- 
1.7.6




More information about the wine-patches mailing list