include: Assorted spelling fixes

Frédéric Delanoy frederic.delanoy at gmail.com
Wed Jul 27 18:09:36 CDT 2011


---
 include/commctrl.h  |    2 +-
 include/d3d9.h      |    4 ++--
 include/d3d9types.h |    2 +-
 include/dplobby.h   |    4 ++--
 include/mmsystem.h  |    2 +-
 include/werapi.h    |    2 +-
 include/wine/test.h |    2 +-
 include/winuser.h   |    2 +-
 include/wnaspi32.h  |    4 ++--
 include/xinput.h    |    6 +++---
 10 files changed, 15 insertions(+), 15 deletions(-)

diff --git a/include/commctrl.h b/include/commctrl.h
index 92f7274..21f481e 100644
--- a/include/commctrl.h
+++ b/include/commctrl.h
@@ -579,7 +579,7 @@ typedef struct _IMAGELISTDRAWPARAMS
     INT         y;
     INT         cx;
     INT         cy;
-    INT         xBitmap;  /* x offest from the upperleft of bitmap */
+    INT         xBitmap;  /* x offset from the upperleft of bitmap */
     INT         yBitmap;  /* y offset from the upperleft of bitmap */
     COLORREF    rgbBk;
     COLORREF    rgbFg;
diff --git a/include/d3d9.h b/include/d3d9.h
index 0310240..1311ac0 100644
--- a/include/d3d9.h
+++ b/include/d3d9.h
@@ -258,8 +258,8 @@ DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
     /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
      * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
      * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
-     * This is probably because even in MS's header IDirect3D9Ex inherits from IDirect3D9, which makes the
-     * C++ inferface compatible, and nobody uses the C interface in Windows world.
+     * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
+     * C++ interface compatible, and nobody uses the C interface in Windows world.
      */
     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
 
diff --git a/include/d3d9types.h b/include/d3d9types.h
index db5fe39..bbb8fbd 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -1305,7 +1305,7 @@ typedef struct D3DDEVINFO_VCACHE {
     DWORD         OptMethod; 
      /* Cache size to use (only valid if OptMethod==1) */
     DWORD         CacheSize;
-    /* internal for deciding when to restart strips, non user modifyable (only valid if OptMethod==1) */
+    /* internal for deciding when to restart strips, non user modifiable (only valid if OptMethod==1) */
     DWORD         MagicNumber; 
 } D3DDEVINFO_VCACHE;
 
diff --git a/include/dplobby.h b/include/dplobby.h
index 5a53c1d..eb49513 100644
--- a/include/dplobby.h
+++ b/include/dplobby.h
@@ -103,7 +103,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
  * System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
  * after a call to ReceiveLobbyMessage.
  *
- * Standard messages can be indentified by dwMessageFlags having a value of DPLMSG_STANDARD
+ * Standard messages can be identified by dwMessageFlags having a value of DPLMSG_STANDARD
  * after a call to ReceiveLobbyMessage.
  */
 
@@ -127,7 +127,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
 
 
 
-/* Used to indentify the message type */
+/* Used to identify the message type */
 typedef struct tagDPLMSG_GENERIC
 {
     DWORD       dwType;         /* Message type */
diff --git a/include/mmsystem.h b/include/mmsystem.h
index ef74c75..1286a35 100644
--- a/include/mmsystem.h
+++ b/include/mmsystem.h
@@ -659,7 +659,7 @@ DECL_WINELIB_TYPE_AW(LPMIDIOUTCAPS2)
 #define MOD_SQSYNTH     3  /* square wave internal synth */
 #define MOD_FMSYNTH     4  /* FM internal synth */
 #define MOD_MAPPER      5  /* MIDI mapper */
-#define MOD_WAVETABLE   6  /* hardware watetable internal synth */
+#define MOD_WAVETABLE   6  /* hardware wavetable internal synth */
 #define MOD_SWSYNTH     7  /* software synth */
 
 #define MIDICAPS_VOLUME		0x0001  /* supports volume control */
diff --git a/include/werapi.h b/include/werapi.h
index 4b79c04..2486d3d 100644
--- a/include/werapi.h
+++ b/include/werapi.h
@@ -1,5 +1,5 @@
 /*
- * Windows Error Reporing definitions
+ * Windows Error Reporting definitions
  *
  * Copyright (C) 2010 Louis Lenders
  *
diff --git a/include/wine/test.h b/include/wine/test.h
index 1a98025..bee9c23 100644
--- a/include/wine/test.h
+++ b/include/wine/test.h
@@ -65,7 +65,7 @@ extern void winetest_wait_child_process( HANDLE process );
 extern const char *wine_dbgstr_wn( const WCHAR *str, int n );
 static inline const char *wine_dbgstr_w( const WCHAR *s ) { return wine_dbgstr_wn( s, -1 ); }
 
-/* strcmpW is avaiable for tests compiled under Wine, but not in standalone
+/* strcmpW is available for tests compiled under Wine, but not in standalone
  * builds under Windows, so we reimplement it under a different name. */
 static inline int winetest_strcmpW( const WCHAR *str1, const WCHAR *str2 )
 {
diff --git a/include/winuser.h b/include/winuser.h
index a6ff3db..ef6530f 100644
--- a/include/winuser.h
+++ b/include/winuser.h
@@ -982,7 +982,7 @@ typedef struct tagWINDOWPLACEMENT
 #define COLOR_3DHILIGHT            COLOR_BTNHIGHLIGHT
 #define COLOR_BTNHILIGHT           COLOR_BTNHIGHLIGHT
 /* win98 colors */
-#define COLOR_ALTERNATEBTNFACE         25  /* undocumented, constant's name unknown */
+#define COLOR_ALTERNATEBTNFACE         25  /* undocumented, constant name unknown */
 #define COLOR_HOTLIGHT                 26
 #define COLOR_GRADIENTACTIVECAPTION    27
 #define COLOR_GRADIENTINACTIVECAPTION  28
diff --git a/include/wnaspi32.h b/include/wnaspi32.h
index 6a20fb0..9051f00 100644
--- a/include/wnaspi32.h
+++ b/include/wnaspi32.h
@@ -19,8 +19,8 @@
 #ifndef __WNASPI32_H__
 #define __WNASPI32_H__
 
-/* This file should be 100% source compatible according to MSes docs and
- * Adaptecs docs */
+/* This file should be 100% source compatible according to MS docs and
+ * Adaptec docs */
 
 #ifdef __cplusplus
 extern "C" {
diff --git a/include/xinput.h b/include/xinput.h
index 426dfac..98d23a3 100644
--- a/include/xinput.h
+++ b/include/xinput.h
@@ -106,7 +106,7 @@
 /*
  * Defines what type of abilities the type of joystick has
  * DEVTYPE_GAMEPAD is available for all joysticks, however
- * there may be more specfic identifiers for other joysticks
+ * there may be more specific identifiers for other joysticks
  * which are being used.
  */
 
@@ -188,8 +188,8 @@ typedef struct _XINPUT_VIBRATION {
 
 /*
  * Defines the structure for what kind of abilities the joystick has
- * such abilites are things such as if the joystick has the ability
- * to send and receive audio, if the joystick is infact a driving
+ * such abilities are things such as if the joystick has the ability
+ * to send and receive audio, if the joystick is in fact a driving
  * wheel or perhaps if the joystick is some kind of dance pad or
  * guitar.
  */
-- 
1.7.6




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