[PATCH 2/5] wined3d: Just enable ARB_shader_texture_lod if it's available.

Stefan Dösinger stefandoesinger at gmx.at
Tue Jun 7 04:16:35 CDT 2011


On Tuesday 07 June 2011 11:06:25 Henri Verbeet wrote:
> -    if (gl_info->supported[ARB_SHADER_TEXTURE_LOD] &&
> reg_maps->usestexldd)
Why is reg_maps->usestexldd not true in pixel shaders?
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